Experience Engineers uniting the physical & digital. We imagine, create, & execute impactful immersive solutions. Creators of @okodotlive.

Joined February 2015
279 Photos and videos
Pinned Tweet
7 May 2025
Not all digital twins are created equal. 👬 What’s the difference between digital copies, simulations, and true digital twins? Our Director of Technology, Sam Birley, breaks it down and explains why it matters. Read more 👉 magnopus.com/blog/digital-co…
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How do you bring the real world into a virtual space without making things incredibly complicated? Dive into the engineering journey of pulling Google Earth data directly into OKO: magnopus.com/blog/scene-firs…
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Magnopus retweeted
New release highlights! ✅iOS: Move faster with new single-finger locomotion. ✅Web: Create the perfect cinematic blur with depth of field controls in camera tools reflection capture assets. Full release notes👇 docs.oko.live/oko/oko-2026-1…
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Magnopus retweeted
New release highlights! ✅ Say hello to a brand new display system built to help first-time users. ✅ Web: Enjoy the new look landing page. ✅ Unreal: The image component in the OKO Plugin now supports the Unreal Sequencer. docs.oko.live/oko/oko-2026-1…
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Meet Gabe, a Producer helping our teams bring big ideas to life. When he’s not clearing project roadblocks, you can find him lost in a fantasy novel, listening to Jack Johnson, or crushing it at karaoke!🎤 Full Q&A here: magnopus.com/blog/meet-the-m…
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Magnopus retweeted
New release updates! ✅Web: Clipping plane limit increased grid setting for creators is now stored across sessions. ✅Unreal: Optimized Gaussian splat rendering. ✅Unity: Smarter avatar checks = better movement. docs.oko.live/oko/oko-2026-1…
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Lastest OKO release highlights...
Release highlights! ✅ Web: Geolocation improvements, smarter 3D tiles smoother transform editing. ✅ Unreal: 1-click asset updates, optimized defaults, better space exporting. ✅ Unity: Snappier loading, better visuals alerts for logins & connection docs.oko.live/oko/oko-2026-0…
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Meet Ellen Gordon, our TPM & the glue behind our technical goals! 🛠️ When she’s not unblocking workflows, Ellen’s planning her next city break, perfecting her ramen recipe, or getting lost in a new novel. 🍜📚 magnopus.com/blog/meet-the-m…
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High Dynamic Range (#HDR) imagery has been a critically missing component in adapting Generative AI for high-end production media like film. @ltx_model is doing great work in this space!🤩
Apr 23
We didn't ship HDR and ask if the output held up. We asked studios to break the tech. Gear Productions. Magnopus. Asteria. The result: an HDR IC-LoRA on LTX-2.3 producing 16-bit HDR EXR files. Gear ships LTX shots as final deliverables. Magnopus integrates AI assets onto LED walls. Asteria used the workflow on ChikaBOOM!, a Tribeca 2026 selection. The line between generated and filmed disappears. Their words, not ours. Check out the full story. ltx.io/model/model-blog/ltx-…
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A wild idea three weeks ago turned into the official show opener for #GoogleCloudNext, with a little help from @Weezer, @Magnopus & Gemini. No better way to kick off @GoogleCloud's biggest moment of the year.🤘🎸 Drawn on a napkin. Brought to life with Google. 💙❤️💛💚
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Magnopus retweeted
Release highlights!💫 ✅ Web: 1-click guest login for instant access custom resolution settings for cinematic camera snapshots. ✅ Unreal: Avatars upgraded with a fresh set of new animations. ✅ Unity: Simplified guest login flow. docs.oko.live/oko/oko-2026-0…
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Rendering ~7M Gaussian splats at 60fps? 🚀 Sam Birley, our Director of Tech, built a custom instanced renderer for the OKO Unreal plugin to break past artificial ceilings. Full R&D journey here: magnopus.com/blog/how-i-ende… #gaussiansplats
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Magnopus retweeted
Release highlights! ✅ Web: New 'Global' asset tab for cross-space access real-time performance stats smoother 'Fly Mode' navigation ✅Unreal: plugin version updates in 1-click revamped chatbot voice menu ✅ Unity: Fixed video warping docs.oko.live/oko/oko-2026-0…
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Meet Ben Cornaglia, our Lead Technical Designer! 👋 -Mission: Turning creative "what ifs" into technical "how-tos." 🌐 -Philosophy: Create your own opportunities by being genuine. ❤️ -Mantra: Setbacks aren't failures, they’re learning opportunities. Learn more about Ben here: magnopus.com/blog/meet-the-m…
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We’re partnering with CoSTAR National Lab. UK innovators gain access to OKO, our spatial intelligence platform for building cross-reality experiences. Excited to see what the partnership brings! costarnetwork.co.uk/latest/m…

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Magnopus retweeted
New release...! ⭐️Web: Self-hosted avatars are here Nodey integration for GenAI workflows. ✨Unreal: A cleaner workflow: non-OKO components are now hidden in the Details Panel. 💫Unity: Simplified login flow for guests. docs.oko.live/oko/oko-2026-0…
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Magnopus retweeted
New release highlights! ✅Web: AI Chatbots are here! Plus upgraded camera tools for filmmakers and a new 'Fly Mode' UI slider. ✅Unreal: OKO Pro creators get context-aware AI chatbots optimized video caching. ✅Unity: New analytics reporting. docs.oko.live/oko/oko-2026-0…
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Magnopus retweeted
Join BRIC's free Pre-Apprenticeship Speaker Series on 3/10 to explore careers in Virtual Production. Learn from Raegan Brown, Afrofuturist & Creative Technologst @magnopus, about how to build a competitive portfolio, develop in-demand skills & more 🔗 us02web.zoom.us/webinar/regi…
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Stop rebuilding the same 3D asset over and over. UV Blendshape workflows turn iteration from a 3-day rebuild into 10 variations in a day! Here’s how it works: magnopus.com/blog/work-smart… #3DModeling #Maya
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Meet Daniel Murdolo! From filming in haunted Australian jails to leading the OKO Web team, Dan’s journey is anything but cliché. 🇧🇴 Bucket-list: Bolivia 🗣️ Goal: Fluency in another language 💻 Mission: Creating joy through code magnopus.com/blog/meet-the-m…
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