Doing my best to make math dance!

Joined September 2010
2,390 Photos and videos
Pinned Tweet
18 Jun 2015
I am so ecstatic to present to you the best project of my small life. I hope its 'ENOUGH': cabbi.bo/enough/ x.com/Cabbibo/status/6115758…
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Cabbibo retweeted
DEADLOCK'S NEW INTRO GOES SO HARD
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6 Jul 2025
Been working on a snowboard game for the last little bit! would love folks to give it a try! DM / message me to get a little ultra alpha build!
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Cabbibo retweeted
Hi all, I'm seeking freelance work involving shaders. I have 10 years of experience creating shader art and am available for projects. Any job leads or opportunities would be greatly appreciated. Feel free to DM me. Thanks! shadertoy.com/user/Kali
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23 May 2025
anyone know where to go about writing custom shader ( NOT shader graph ) in unity 6 URP?
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15 May 2025
hmu on discord if you want chat more!!! i want to talk to yall more: username cabarbie
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14 May 2025
Anyone headed to Siggraph this year?
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Cabbibo retweeted
One of the tedious aspects of modeling SDFs with raw shader code is adjusting the position of objects, so I'm adding transform gizmos into my tool They write changes directly to the shader on disk, so I don't need an external object hierarchy tdhooper.github.io/offline-s…
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Cabbibo retweeted
Leaf Hero: The Leaf Physics and 3D Pixel Physics have been combined. Using the C# Burst Compiler & Unity's Graphics API, I developing a programmable physics based particle system #unity3d #gamedeveloper #gamedev #madewithunity #techdemo #unity #ue5 #ue4 #game #gamedemo
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Cabbibo retweeted
Welcome to my page! Here's an up-to-date, pinned thread of all of my professional 3D work with Houdini, starting with my 2021 reel! Link in bio for full portfolio. #freelance #3dartist #3danimation #sidefx #houdini For inquiries, contact me at siegmattel.visuals@gmail.com.
Overwhelmingly excited to share that I have finally finished my first ever professional 3D Animation reel! All made with #sidefx #houdini #maxon #cinema4d and #redshift. Contact me at siegmattel.visuals@gmail.com
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31 Dec 2024
Made this fan lyric vid / visualizer for @finnnkeannne 's careless. It uses midi data, stem ffts/waveforms/power and some custom animation and I'm so freaking proud of it. All captured realtime in unity! youtube.com/watch?v=e7YuB7GK…
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26 Dec 2024
Some of the critters from IM || MATERIA that I haven’t worked on for a while ( but use the code / learnings from every day ) also so good to remember there’s no such thing as wasted time!
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4 Dec 2024
Do I know anyone at OTOY who wants to let me try the Octane Renderer for a lil bit?
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3 Dec 2024
huge thanks to @tokyomegaplex for helping me learn some more houdini
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2 Dec 2024
95% of the time I'm truly embarrassed by what gets passed off as a visualizer, but this MASTERPIECE by @saradibiza is as good as it gets!!!
21 Nov 2024
🫂 visualiser available on youtube made by @saradibiza
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Cabbibo retweeted
1 Dec 2024
Music is basically a totally dead medium right now. No one is finding new artists they like anymore. People in New York don’t start bands anymore, they write meme poetry about ketamine and sex. I was worried I was just getting old and out of touch but no, kids feel this way too.
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Cabbibo retweeted
One of the most complex system I have ever created.
29 Nov 2024
Some real-time vine growing effect in #webgl. #screenshotfriday 🎉
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21 Nov 2024
Light through the ruins of the old world
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Cabbibo retweeted
[0] Been wanting to do this for a long time, a thread on hard-core shader development. Something that digs into what I've learned and applied over the years. Along with the evolution of the strange syntax I use when writing shaders ...
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