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Replying to @GraceConfessins
Now that I think about it, why DOESN'T the hotel have balconies?? 😭 Also, I agree, we need more roomtypes
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Okay, but like, the new batch system directly supports a small update focused on just adding more roomtypes...
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ItsŁųx32 retweeted
[Doors] "Doors should add roomtypes like in Pressure to both the Hotel and the Mines or add more variety of rooms to these floors. For example: balconies for the Hotel"
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Replying to @GraceConfessins
doors Has many mOre floors than pressure asWell so it can't afford to add a ton of rooMtypes to all of em Unless they do a small light hearted update like Content update but we already know How the coMmunity will react tO any update that doesn't add a new flooR to the gamE.
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Replying to @GraceConfessins
I seriously agree with this by a LONG shot 😭 First of all, the rooms — do 5 runs, and you've seen basically every roomtype the game has to offer. I agree that more roomtypes would make every run feel different (such as the old room 99)
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Also No lmao nodes dont limit the roomtypes if you know what you are doing! Roomtypes just dont make much sense in a game with the lore of doors (ex: the greenhouse)
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Replying to @wenblooms
I agree actually Once you've played like 2-5 runs, you've seen every roomtype, and there's almost no variety I feel like there should be a batch purely focused on adding dozens of new roomtypes to every floor/sub-floor (except The Rooms because that's getting revamped soon)
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It keeps throwing new roomtypes at me with no rhyme or reason now i am in HELL ITS THE SAME RUN AS BEFORE ITS BEEN ALMOST 2 HOURS IM NOT EVEN AT SEBASTIAN’s yet
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Mar 31
i dont understand ! the new roomtypes are sewers back area and head quarries ?
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Interestingly, there were originally no new roomtypes planned for part 2, but I strongly pushed for us to change plans in that regard, hence we ended up with 3 roomtypes in total :D
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Replying to @GraceConfessins
if you're referring to Grace as in the Grace gamemode then yeah they do really need to update that at least give us different roomtypes. The alley is getting really bland
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they were the original version of the roomtypes for the abomination chase, though without the abomination of course youtu.be/kwurTP0AXns?si=bIk5… video to these rooms
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also i wish the Sewers and the Mines were like Roomtypes similar to Pressure currently they just sorta change randomly which is a bit immersion breaking;, they have rooms labeled as transition so it could work i just want to see more of the Sewer Rooms i love their design!
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Replying to @Navicution514
OF ROOMTYPES?!😭
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11 Oct 2025
Can we make humanized versions of pressures roomtypes
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