A few innovative game applications that I can think of instantly
- Difference experiences based on OS and browser type: PS5 and Xbox do that already for some cases but with WebGPU and LLMs you can detect OS and browser type and change experiences based on it. Eg Generate a Fox Sidekick if it's on Firefox, create an exclusive Apple tree if you play on Apple etc.
- Branching storylines based on actions in the game, having to write every possible use case is tedious
- Worlds morphed by interoperable collectibles (eg if you have an NFT of a specific item then it can effectively be generated in-game dynamically
- Lore repositories (which is basically what we're building) that allow users to take in the core cannon and morph highly personalized and branching worlds and stories based on the existing cannon.
thread/ the biggest opportunity for generative AI x games is unlocking new categories of play 🎮
we're seeing early glimpses of new AI-first games and the potential is massive. innovation > saving time or money
a few areas we're excited about 👇
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