It's officially that time of year again! Presenting the second annual "DreamDisc" indie gamejam for the Sega Dreamcast! If you weren't around for last year, check out the video!
We had 24 incredibly polished, epic submissions including a wide-range of genres, such as 3D space shooters and resource managers, 2D platformers and racing games, VMU minigames, custom hardware, and even a custom implementation of the Java VM for SH4!
Just like last year, the top 10 submissions, as voted by a panel of judges, will be pressed to a commercially released, actual physical Sega Dreamcast disc, which will be available for purchase from
@OrcFaceGames! Oh, and there are cash prizes for the top 3, of course!
This year we have an even wider range of engines, frameworks, and prebuilt library solutions for developers are all experience levels, including:
1) Antiruins - Lua-based, very newbie friendly game engine for the Sega Dreamcast.
2) raylib - famous cross-platform C-based games framework which needs no introduction
3) SDL2/3 - our very own ports of the famous cross-platform SDL libraries, which target the Dreamcast.
4) Simulant - the same engine that powered Driving Strikers--the very first online homebrew commercial DC game--as well as last year's wining submission, written in C .
5) KallistiOS - you can raw-dog the indie SDK and pseudo OS that started it all and powers everything in the community, rolling your own tech stack.
6) SH4ZAM - my collection of SH4 assembly optimized math and matrix routines, which originally powered our Grand Theft Auto ports.
Contestants are encouraged to join the OrcFace and Simulant Discord servers where they can interact with other DC developers, share their progress, and ask for help with anything they may need.
Official DreamDisc '25 website:
orcface.com/events/02-dream-…