Voxel Art๐ŸŸ Co-founder, Creative Director on @Moonglowbay @bunnyhuggames๐Ÿฐ Voxel Art Teacher ๐Ÿ‘จโ€๐Ÿซ: bit.ly/2HSE5ub ๐ŸšซNFT/Crypto๐Ÿšซ

Joined September 2012
6,877 Photos and videos
Pinned Tweet
2 Aug 2023
oooOOOOOooooOOOOoo
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Time for you to go blow up all my voxels
๐Ÿค  James Thorvaldsson has reached Barkuna Beach, and the hunt is on! ๐ŸŒด๐Ÿ’Ž โœจ Teardown: Relics of Barkuna is OUT NOW on PC, PS5 and Xbox Series X|S. ๐ŸŽฎ Explore ancient ruins, solve puzzles, collect lost relics and follow the trail to the Great Gem. ๐Ÿ›•๐Ÿงฉ๐Ÿ—ฟ
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Zach Soares retweeted
๐Ÿค  James Thorvaldsson has reached Barkuna Beach, and the hunt is on! ๐ŸŒด๐Ÿ’Ž โœจ Teardown: Relics of Barkuna is OUT NOW on PC, PS5 and Xbox Series X|S. ๐ŸŽฎ Explore ancient ruins, solve puzzles, collect lost relics and follow the trail to the Great Gem. ๐Ÿ›•๐Ÿงฉ๐Ÿ—ฟ
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Zach Soares retweeted
I'm looking for work! - Characters - Environments - Animations Whatever your voxel needs, I can do it ๐Ÿ’ช I've worked on Teardown, Vampire Crawlers Moonglow Bay, and many more! Feel free to DM me and check out my site Voxels.ca
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Zach Soares retweeted
Get ready explorers! ๐ŸŒด๐Ÿค  In two weeks, youโ€™ll meet James Thorvaldsson, a legendary explorer on the trail of the fabled Great Gem of Barkuna. ๐Ÿ’Ž Explore ancient ruins, solve puzzles, uncover secrets and take in the sights of Teardown: Relics of Barkuna ๐Ÿ›•
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Zach Soares retweeted
Alongside the release of Relics of Barkuna, Teardownโ€™s Steam editions are changing: ๐Ÿ’Ž Season Pass, Deluxe and Ultimate will be replaced by the new Ultimate Bundle, including the base game all 4 DLCs with 20% off. Owned items will be automatically removed from the bundle. ๐Ÿ› ๏ธ
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I realized I should just pop in some voxel assets and see how they fare well by @Voxels
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Zach Soares retweeted
Just published the source code and research paper to this approach. Repo also includes a demo voxel editor to try out yourself. github.com/DanFessler/voxel-โ€ฆ
considering a voxel lighting algorithm that lights each voxel a uniform amount based on a calculated normal instead of using the cubic faces of each voxel. Got a proof of concept working but now need better demo assets. Anyone have pixel-art quality voxel assets for me to try?
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Zach Soares retweeted
The single-pixel details in the foliage version turned out much better than I thought it would too.
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Zach Soares retweeted
Here's a before/after on an asset from @Voxels Definitely feels a lot more "pure" to me like pixels with the new setup, but I want to try toon shading the lighting next
considering a voxel lighting algorithm that lights each voxel a uniform amount based on a calculated normal instead of using the cubic faces of each voxel. Got a proof of concept working but now need better demo assets. Anyone have pixel-art quality voxel assets for me to try?
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What i worked on last year will soon be available for all to play :D
A new adventure awaits in the jungle!๐ŸŒด๐Ÿ’ŽIn the 4th DLC, Relics of Barkuna, you play as James Thorvaldsson, a daring explorer on the trail of the legendary Great Gem. Explore ancient ruins, solve puzzles, collect lost relics and unlock hidden areas. ๐Ÿ›• Drops June 10 @ 2pm CET!
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Can I see the Ferrari F1 car drifting through the mountain roads of Japan please? yes? Thank you
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Zach Soares retweeted
Glad you asked! 1) LLMs are created by scraping all the art and writing off the internet without creatorโ€™s compensation or consent, allowing companies to make billions of stolen labor 2) This tech allows companies to then fire the very employees whose work they stole. Itโ€™s like taking your blood and using it to power your robot replacement 3) The resulting auto-generated plagiarism slurry can be extremely realistic, allowing companies, governments, scammers etc to create an infinite deluge of propaganda, fake evidence, scams, revenge porn, and addictive meaningless slop flooding our eyes from cradle to grave, a kind of reality-obliterating internet pollution at a scale beyond human comprehension. 4) Thatโ€™s not even counting the massive electricity drain of the server farms that are gobbling up land and the impending economic crash when the so called โ€œabundanceโ€ promised by Silicon Valley vultures never meets their impossible promises. LLMs are to societal trust what toxic runoff is to drinking water. And just like the pollution that comes from Exxon Mobile, this disaster is only possible when the government abdicates its regulatory responsibility because itโ€™s been bought off by the CEOs responsible TLDR: PROS: You can make Judy Hopps make out with Martin Luther King CONS: Mass unemployment, the death of reality, a permanent underclass addicted to a digital meth slot machine
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Zach Soares retweeted
I have to add my voice to the chorus: there is nothing more insulting, disempowering, or a surer sign that youโ€™re working with hacks (& there are many, wedged into middle management in AAA) than receiving an AI moodboard as a concept artist, and I need to talk about it
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21 Nov 2025
Another one with some of my voxelart in it :D
Vampire Crawlers: The Turbo Wildcard from Vampire Survivors ๐Ÿฆ‡ In a dark world, a new adventure begins... it's time to build busted decks & unleash world-ending combos! ๐Ÿ”ฅ Take your time & be tactical, or play as fast as you humanly can: The outcome is ALWAYS accurate ๐Ÿ˜ˆ
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13 Nov 2025
I made a buuuunch of voxelart for this :D Have fun!
Vampire Survivors but it's in Virtual Reality! is Out Now ๐Ÿฆ‡ Classic gameplay that you know and love, but now... you can be the bullet hell with your face! ๐Ÿ”ฅ It's time to get up close and personal to Poe & his Garlic in Vampire Survivors VR on Meta Quest 3 & 3S ๐Ÿง„
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Zach Soares retweeted
Hi, all! I'm Tim, a freelance 3D Artist Illustrator living in the Midwest. I like making tiny cities, impractical vehicles, and all-things infrastructure. #PortfolioDay Currently taking on new work. DMs open. ๐ŸŽจ timothyjoereynolds.com โœ‰๏ธ timothyjoereynolds@gmail.com
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Zach Soares retweeted
29 Oct 2025
You can develop your own games for @boardisfun! We allow side loading and have an SDK available now for @unitygames with @UnrealEngine coming soon. If you are a game dev email us at developer@board.fun or check out our developer program. board.fun/pages/developers
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13 Oct 2025
๐Ÿค”
13 Oct 2025
๐Ÿ“ข The next DLC is delayed and is now scheduled for release in the first half of 2026. We want to ensure it fully realizes our vision and this requires additional development. โœจ Weโ€™re excited to share an early look at whatโ€™s coming next and we look forward to revealing more.
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Zach Soares retweeted
Excited to announce "Hotel Infinity", a game where you explore a mysterious hotel in roomscale #VR It's a follow-up to Manifold Garden and builds on a lot of the same ideas (portals, impossible spaces, etc) Launching in 2025 for #PSVR2 and #MetaQuest3 hotelinfinityvr.com
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