Joined June 2026
11 Photos and videos
Pinned Tweet
This looks amazing. I'm a Russian developer and I'll try to make a similar game using Claude Opus 4.8. Yes, our Fable 5 model has been disabled, but I'll still try to do it through Opus and start a stream on pumpfun I hope I can do it.🤣🤣 The link to the stream will be in the comments.
🤯 This is a website, a simple web-based game built with WebGL and Three.js. Website: messenger.abeto.co It's honestly surprising how far web development has come.
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I launch the game within 2 hours
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we are early
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We're currently implementing the Animus effect—when a building appears, it doesn't appear instantly. Instead, all its parts—walls, roof, windows—start as scattered floating blocks around their final position, glowing with a faint blue digital hue. Over about 1-2 seconds, they all fly inward and snap into place, like a self-solving 3D puzzle. The glow fades as the pieces lock into place. Buildings further away take a little longer to assemble, creating a ripple effect that extends outward from the player. This is just the beginning fragment
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The game is being created on our stream. It will work exclusively in all browsers using @trythreews @threejs @solanagaming
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Start stream.
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Good morning all, I'll start the stream in 30 minutes and we'll continue construction.
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I am happy with the result today, very soon @solanagaming @solana_devs
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x.com/rapkuryers/status/2066… Remember! It all started like this! My test day is over, and I've already started drawing graphics similar to those in this game. I told everyone I could do it, yes, I have a lot of work to do, but I'll do it! Look at what I've already accomplished.
This looks amazing. I'm a Russian developer and I'll try to make a similar game using Claude Opus 4.8. Yes, our Fable 5 model has been disabled, but I'll still try to do it through Opus and start a stream on pumpfun I hope I can do it.🤣🤣 The link to the stream will be in the comments.
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@threejs @webgl_webgpu @abeto_co I'll prove to you that games can be made in browsers.
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Many people have written to me in the comments that I need to improve the token I use to broadcast while creating the opusdev game. I'll just leave the contract below for those who aren't familiar with it. $opusdev 8thqCqGi8z5hnyvK5ximYarxagYd6Rvzc5dUSiHdpump
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Building game on Solana 🤌
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We're starting the stream. pump.fun/coin/8thqCqGi8z5hny… Yesterday, we spent a lot of time and effort understanding the Messenger game's camera logic. They actually had some complex logic, and we figured it out. Now we're building a city from scratch. We also added a new sky coliseum effect. Slides, climbs, descents, and so on are all starting from scratch. We also added a 3D character yesterday, adding all the necessary movements so he can move fully. Since the character doing the opus isn't working very well, we're only 15 percent done. I hope you'll join me. The stream will be running 24/7
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I'm switching from Claude Code to Cursor. It's almost impossible to build anything with Claude Code now. It's so slow and eats up all my supplies so quickly. Anthropic needs to solve this problem.
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Thanks for support @threejs
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GM builders
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This looks amazing. I'm a Russian developer and I'll try to make a similar game using Claude Opus 4.8. Yes, our Fable 5 model has been disabled, but I'll still try to do it through Opus and start a stream on pumpfun I hope I can do it.🤣🤣 The link to the stream will be in the comments.
🤯 This is a website, a simple web-based game built with WebGL and Three.js. Website: messenger.abeto.co It's honestly surprising how far web development has come.
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hello @abeto_co @MichaelSungaila @vlucendo I admire your project. I hope you won't mind if I make a similar game using the AI ​​model. I'm not trying to devalue developers in any way, as I'm one myself. I just don't have much experience in game development.
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I'm the first developer to create a full-fledged 3D game live on stream in any browser. I hope you don't miss it. @solanagaming
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We use Three.js and all game creation is done through Claude Opus 4.8. @threejs @probiex007
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Right now, we are implementing new API services that will help us generate the correct 3D textures for our future city.
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We are generating a façade for the future city.
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