3d artist

Joined November 2013
371 Photos and videos
I have to admit: I’m not sure I understand what “art” is. I used to make images to learn tools and prove what I could do. Now the tools solve most problems, and final results can be generated in seconds. So I’m left looking for new meanings and can't find them.
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If I’m probably simulated because simulated minds would outnumber base-reality minds, wouldn’t it also mean non-human animals probably lack real consciousness? They vastly outnumber us, yet I’m human. Being 1 out of 1 is much more probable than 1 out of thousands or billions.
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I keep thinking about something I learned a few days ago: brain damage can leave people able to write, but unable to read. Now when someone seems blind to the obvious, I’m less sure it’s a metaphor.
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Red choosers: "realistically, maybe 2% of people would risk their lives to save a stranger. Blue is just suicide. And I can't sway other 48% no matter how hard I try, so I need to advise others to pick red to minimize casualties" Blue choosers: "selfish = bad, together = strong"
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Семен Тележкин retweeted
Нормализую вырывание страниц из скетчбуков ) часть финальная youtu.be/qKkdBslhdf0?si=hN-7…
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Everybody on Tim Urban's poll right now:
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2 Dec 2025
Simon Telezhkin explained how he created an ice cube for the annual Nodevember challenge. He showed how he set up the shape, the internal fog volume, the bubble scattering, and the droplets, and then shaded each part: 80.lv/articles/nodevember-20…
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I have a question for all procedural 3D graphics programmers and coders: Have you ever studied systems thinking? I'm looking for silver-bullet knowledge on organizing complex systems that don't crumble under their own weight—something like the chip manufacturer guides for building modular factories in Factorio. Does this kind of resource actually exist? It feels so universally needed that it must, I just don't know what to search for.
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Day 30: Tessellate. Completed 30 out of 30 days without skipping. Now back to endless CG tutorials and soloing courses, gaining endless knowledge in case it helps someday (😅). See you all in a year, I guess. Fun challenge—happy to have participated.
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Day 29: Fractured. Experimented with different fracturing methods in Houdini. Pretty useful. #nodevember #nodevember2025
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Day-27. Recursive. #nodevember #nodevember2025
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Семен Тележкин retweeted
26 Nov 2025
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Day 26: Fireworks. Made one firework. Thanks to @RohanCreates for the great Houdini particles tutorials. #nodevember #nodevember2025 #houdini
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