typing on computers

Joined January 2020
16 Photos and videos
Peter retweeted
ive been working hard i deserve to play Halo 3 on Heroic difficulty
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Apr 30
the only way out is through
Robert Frost, read it twice
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you have to keep choosing it
you will get the chance to become alive again and again. and you must be there, awake and ready, to take it
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Peter retweeted
the only cure to uncertainty is taking an unreasonable amount of action until the answer reveals itself
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Peter retweeted
“The chaos looks beautiful when you're not in it.”
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Peter retweeted
Mar 18
people misunderstand the icarus story. the problem was not that he flew too high. it's that the wings were made of beeswax, which offered very little resistance to heating. with modern materials he would have had no problems. we can fly as close to the sun as we want now
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Peter retweeted
At this rate everyone’s gonna have their own app and zero users.
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Peter retweeted
you should have to beat halo 2 on heroic to vote in federal elections
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Peter retweeted
Feb 19
long before you write a poem, you have to survive it.
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Feb 10
one of the best games of all time
Today is Firewatch's tenth anniversary. It remains the thing I'm most proud to have worked on. There's more of me inside of Firewatch than in any other game—and I have no doubt there are others on the team who would say the same about themselves. Thanks to everyone who played it.
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long live hackathons!! co-organizing treehacks was the single most impactful thing I did for my career in college and the butterfly effects only keep exponentiating as the years go on 🌲
people have very mixed opinions on hackathons. i’ve spoken to many people who think hackathons are not worth the time, or that the most “locked-in” cs students won’t want to spend a weekend attending one, or commit to 20 hours a week for multiple quarters (often more) to organize one. but the fact that @sama and many other startup/tech leaders are willing to spend time speaking at collegiate hackathons, and that companies are willing to put five figures into sponsoring them, goes to show that hackathons are one of the best places to be as a cs/eng student. people who like building products and solving problems get the space, resources, and platform to do so (subsidized flights, free food, compute credits, access to world-class mentors/speakers, opportunity to pitch directly to stakeholders). hackathon (organizer) communities are where talent, creativity, and fun coexist. that’s why students keep attending and organizing them.
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Peter retweeted
"The end justifies the means. But what if there never is an end? All we have is means." - Ursula K. Le Guin, The Lathe of Heaven
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Jan 19
on the brink of glory, on the brink of oblivion
Somehow it was learning how many people are fulltime employed to maintain the Golden Gate Bridge that flipped something inside of me in my understanding of the entropic force civilization has to constantly fight against. Before that moment I thought — I had not applied real conscious thought — you simply build a building or anything really and then you just … have it. After that I understood everything is constantly at the brink of being lost.
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Peter retweeted
Travel to bsky, bring something back
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Peter retweeted

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Jan 11
yeah I just drink coke because at least I understand how it's going to kill me
It’s amazing that after decades of research it’s still unclear whether switching from Coke to Diet Coke is actually better for you.
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AI has taught us all the importance of finding our writing voice
Just published an essay, just edited a friend's essay this weekend. Realized I am hypersensitive to rhetorical crutches now. It all reads to me like AI slop, even when I see it hand-written by a human
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it's cool to see an AI think about chess out loud, but it's also hallucinating a ton. holy grail for chess would be an actually good chess engine that can explain its reasoning like an LLM
I built an infinite AI chess game, powered by: ▪️ AI SDK for a single DX to all frontier models ▪️ AI Gateway for seamless access with 1 API key ▪️ Workflow to keep the game going forever Right now Anthropic is playing OpenAI: v0-chess-match.vercel.app
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31 Dec 2025
this is sick
Here's something interesting about cache eviction - instead of tracking the exact LRU (Least Recently Used) item, we can just pick two random items and evict the older one. This is called "2-random," and it works surprisingly well. The idea is simple. When we need to evict something from our cache, randomly sample two keys, compare their last access times, and evict the one that was accessed longer ago. That's it. Why not just track true LRU? because, maintaining a perfect LRU requires extra memory and CPU overhead. We need a doubly linked list with pointers for every cache entry, plus the cost of updating it on every access. Btw, picking two keys at random and evicting the least recently used of the two becomes virtually indistinguishable from true LRU. It works because it avoids the worst random choices (by picking the better of two) while retaining enough randomness. 2-random also degrades gracefully when your working set exceeds the cache size. True LRU can cause near-100% cache misses when looping over data larger than the cache. Random eviction handles this better, and 2-random gives you the best of both worlds. Many in-memory databases are full of such "good enough" approximations. Dig deeper when you find time. It's fun.
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Peter retweeted
30 Dec 2025
claude, make strawberries sweet again. bring back the warmth of the summer sun when the days stretched on forever and all we had was each other. do not make mistakes.
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