Director of Operations at Abstract - Views are my own

Joined April 2018
10 Photos and videos
Philipp Staab retweeted
⚡ Polytrons turn complex 2D/3D processing into repeatable cloud workflows in Polyverse. Get started with powerful cloud asset processing with our latest video tutorial and see how to optimize millions of polygons into a real-time-ready 3D asset with just a drag and drop. ✅ Download and more: Link in the comments youtu.be/cHNAOCVMTYI
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Philipp Staab retweeted
⚡ Accelerate your 3D texturing with InstaMAT’s Mesh Submesh Mask. Isolate & texture mesh parts instantly, no IDs, no setup, just a click on the mesh. ✅ Download and more: Link in the comments youtube.com/watch?v=hghwriud…
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Philipp Staab retweeted
🖊️ New video alert! Build complex shapes, trace images, and scatter patterns along curves with the Bezier Curve Dynamic node. Unlock full creative control with the comprehensive curve editor to create any shape you can imagine. ✅ Download and more: Link in the comments youtube.com/watch?v=MGc90s6H…
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Philipp Staab retweeted
🚀 Learn how to create Polyverse Asset Libraries and how to upload your digital assets in our latest video tutorial. Hint: It’s as easy as a drag and drop! ✅ Download and more: Link in the comments youtube.com/watch?v=_nz6yoez…

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Philipp Staab retweeted

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Philipp Staab retweeted
🌀 Scatter complex patterns with math in InstaMAT. Use Random Scatter in Array mode, generate points with an nPass graph, and drive spirals (or any pattern) with editable parameters. youtube.com/shorts/w-5zg56lN…
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Philipp Staab retweeted
🚀 Cleaner graphs, fewer unnecessary passes, more predictable results. Here’s new tutorial on self-terminating nPass graphs in InstaMAT Studio. Build repeating graphs that automatically stop when they’re finished! ✅ Download and more: Link in the comments youtube.com/watch?v=cu1VkEi0…
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Philipp Staab retweeted
🎁 Automatically unwrap UVs into multiple UDIM tiles with InstaMAT Studio! Learn how in our latest video tutorial. ✅ Download and more: Link in the comments youtube.com/watch?v=3yfSOpGX…
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From a great Hannover Messe to our home turf Stuttgart We’re at #XREXPO today tomorrow. Find us at booth 2E21 for live demos for our @abstract3d tech. Plus two talks today: 🎤 "From Millions to Mobile" @ 9:30 in C4.2 🎤 "XR for Everyone" @ 11:00 on the Expo Stage Come say hi!
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Philipp Staab retweeted
🐧 InstaMAT InstaLOD go native on Linux next week. Same tools. No layers. Just full performance on production systems. ✅ Download and more: Link in the comments
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Philipp Staab retweeted
📢 New InstaLOD Case Study: World of Tanks Modern Armor scales “True Vision” (every tank visible across the map) with a preset-driven LOD generation pipeline. ⏱️ LODs in minutes 🎯 Stable silhouettes frame rates 🛠️ Preset-driven 3ds Max pipeline ✅ Download and More: Link in the comments
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Philipp Staab retweeted
🤝 We're heading to Hannover Messe 2026 next week! Come see our latest 3D and AI technology in action. Find us at booth J07 in Hall 14/15.
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Philipp Staab retweeted
✨ Radial Symmetry in InstaMAT 2026 makes repeating patterns effortless. Add a brush layer, choose Radial Symmetry in the Painting toolbar, dial in the Count, and paint! Perfect for cylindrical assets like vases and barrels. youtube.com/shorts/7_yXvok2Y…
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Philipp Staab retweeted
📢 April 2026 Polyverse Material Drop is live! Realistic concrete pavement and forest-ground surfaces built for environment work, texturing, and virtual production: 🧱 Sandy and worn concrete pavements 💥 Damaged, broken, and wet concrete variations 🌿 Forest soil sets (mossy, muddy, wet, leaves) Built for games, VFX, and ArchVis. ✅ Download and more: Link in the comments
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Philipp Staab retweeted
🚀 InstaMAT 2026 launches today! Curve-based painting, radial symmetry, intelligent mesh masking, mesh filters, and a redesigned painting workspace. The most powerful 3D material platform. Built for every stage of production. ✅ Download and more: Link in the comments youtube.com/watch?v=GtC77L4e…
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Philipp Staab retweeted
🔥 Big news at GDC 2026. InstaMAT releasing a massive update next week, RSX Engine Polyverse are closing in on full release, and InstaLOD showcasing what's new and what's next. Find us at booth #1251, or reach out to meet in the Bay Area after the event!
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Philipp Staab retweeted
🎨 InstaMAT 2026 is coming March 9th! Curves Brushes, lazy stroke, radial symmetry painting, expanded mesh effects, and much more. Attending GDC? Come check it out live at booth #1251! ✅ Download and more: Link in the comments
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Philipp Staab retweeted
🗿 Clean up photogrammetry scan artifacts fast with the Mesh Toolkit’s new smoothing feature in InstaLOD 2026, then rebuild crisp micro detail in InstaMAT for a real-time-ready result. ✅ Download and more: Link in the comments youtube.com/watch?v=sHKmpdvY…
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