Joined September 2014
14 Photos and videos
Pinned Tweet
DayStream is live on the App Store. built it to help people plan their day around what actually needs their time, energy, and attention. v1 is out now. this is just the beginning of what I want DayStream to become.
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builders, what are you working on right now? drop it below 👇
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trying to make my timeline more about people actually building stuff mobile devs, indie builders, designers, UI detail nerds, micro-interaction enjoyers, and people shipping weird little tools drop what you’re working on, let’s connect and push each other a bit 👋 #BuildInPublic
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Week 1 RevenueCat update: MRR & revenue are meditating 🧘 62 people showed up though… so I’m choosing hope @grok show me what this dashboard could look like in 6 months if my app keeps growing 👀
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Monday confession: I spent the weekend tuning a 550ms screen transition. No one asked for it. Most people won’t notice it. But if it felt bad, everyone would. What did you work on this weekend?
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show me what you worked on this weekend 👀 what did you build, fix, design, break, or finally ship? drop it below, I’m looking for more builders to follow
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a children’s app doesn’t really have one onboarding. it has two. one for the parent to set the starting point. one for the child to enter the world and start playing. so I rebuilt the onboarding around that: parent setup first, a clear handoff, then small games instead of a screen full of explanations 🐻🐰🦊🦌 what do you think of this version? #BuildInPublic
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looking to connect with people building mobile apps, AI tools, or experimenting with product ideas also people obsessing over UI details, animations, and micro-interactions say hi and let’s connect 👋 #BuildInPublic
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prove me you're not AI 🤖 tell me what you're actually building or obsessed with right now 👇
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you’ve got 2 seconds, no overthinking which icon feels better for a kids app? 🐵 A or B?
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everyone is super hyped about the new UI stuff from WWDC 26, but I’m really curious about this one this is the kind of thing that turns AI features from cool demos into real product features #WWDC26
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SwiftUI updates page is already up. some small-looking changes here will probably change how we build everyday UI: reorderable containers custom swipe actions toolbar visibility changes and a lot more bookmarking this one.
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my WWDC 26 keynote take: the bar for thin AI wrapper apps just got way higher. “it uses AI” is not enough anymore. if AI is the whole product, Apple will probably catch up. but if AI is part of a real workflow, with taste, context, and actual product thinking, there is still a lot to build. what do you think?
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DayStream is live on the App Store. built it to help people plan their day around what actually needs their time, energy, and attention. v1 is out now. this is just the beginning of what I want DayStream to become.
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you can try DayStream on the App Store: apps.apple.com/us/app/daystr…

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guys… my app just made it to App Review please @Apple, be nice today 🤞
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update: Apple said yes ✅
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Apple was actually nice today my app got approved ✅ let’s goooo 🚀
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people into: mobile apps UI details animation product ideas AI tools tiny interactions building in public I’m trying to find more of you here. Say hi and let’s follow each other 👋
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still shaping this tiny onboarding scene next step is making the guidance feel more alive curious what you think of this raw version 👀 #MobileUX #AppDesign
made a tiny onboarding scene for a children's app 🐻🐰🦊 It’s not finished, but I like where it’s going. #SwiftUI #iOSDev
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