Joined June 2010
1,645 Photos and videos
Pinned Tweet
11 Nov 2024
Hey everyone! Check out this indie game we worked on. Would mean a lot if you liked and RT'd this...Scaravan 66 Announcement Trailer!
22
104
356
29,352
24 Apr 2025
Ya'll. We worked very hard on this Rockabilly Roguelike Car-Combat game: Scaravan 66. Do you like FUN? Do you like to go zoom zoom with the car and boom boom with the guns? Boy do I have a game for you! Pls Like and RT this and wishlist now! store.steampowered.com/app/3โ€ฆ #gamedev
1
6
15
458
Andy Wood retweeted
21 Feb 2025
I don't post on this site anymore. I am here now:
1
4
360
Don't let what #VR is today get in the way of what it can and WILL be. Push past the mobile chips and rhythm games. Ignore the quick cash and low hanging fruit. The corporate art and influencer hype. Strive for the holodeck. Share your dreams.
9
16
161
8,693
Andy Wood retweeted
Because I hadn't animated in a while, I did a little loose run cycle of... whatever this thing is
3
8
43
1,449
Andy Wood retweeted
Probably just start sticking eyes on everything #UnrealEngine #RealTime
6
20
278
13,310
Andy Wood retweeted
Puppeteering with offsets could be my new favorite thing #UnrealEngine #RealTime
6
7
132
4,520
17 Jan 2025
the hero we need
From the maker of arms. A very special announcement #UnrealEngine #DigitalPuppets
2
271
All the grass our frog collects can be used to improve his stats or make the grass on the little island grow better. I wonder what else can you buy with it? #cozygames #gamedev
5
19
230
8,780
Andy Wood retweeted
Since you all really liked the clouds from the last post, we made a very quick How-To-Stylized Clouds in @UnrealEngine 4. These clouds are used everywhere in A Juggler's Tale and really add up to the atmosphere! #indiedev #gamedev #ue4
18
427
2,308
Vehicular combat extrapalooza dev day 211! Finally implemented super cool material based vehicle damage! Metal now gets dynamically battered and the windows break from impact areas. I was now able to tone down the mesh deformations when the materials do most of the work to avoid weird shapes. It is mighty fun to see your vehicle now fully deteriorate while you are driving it. #screenshotsaturday #solodev #indiegamedev #gamedev #realtimeVFX #VFX
13
38
373
16,750
Andy Wood retweeted
12 Jan 2025
Hot Take
231
4,341
49,180
1,117,878
Andy Wood retweeted
Good night :)
19
140
1,406
30,503
Andy Wood retweeted
I made a ball pit for my duck ๐Ÿ˜† Sorry I keep posting these goofy tests, but I'm really just so happy with my work on the duck's movement systems. I love making little things for it to interact with and it just "works" #indiedev #screenshotsaturday
33
82
1,110
35,358
Andy Wood retweeted
11 Jan 2025
Making progress on the diegetic shop menu. The items on the shelves match what's on the chalkboard. โœจ #screenshotsaturday #gamedev #indiegame #gamedevelopment #unity #unity3d #madewithunity #gameart #wip #digitalart #diegetic
7
7
97
12,877
11 Jan 2025
i do this all the time and i never go viral
10 Jan 2025
A bear is going viral after being spotted standing upright like a human and waving at people ๐Ÿป
1
3
181
Driving through forest paths, testing new camera angles ๐ŸŽฅ๐ŸŒฒ #indiegames #indiedev
11
79
905
29,600
Andy Wood retweeted
Chicago winter
4
37
522
10,818