Joined November 2019
Photos and videos
ui_event.Boost.TextColor3 = Color3.fromRGB(28, 253, 2)
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projectile.Trail.Enabled=true
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flaming = true
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player.Data.Material.Value = mat

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if guiservice:IsTenFootInterface() == true then
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local owned = game.ServerStorage.Skinnable:GetChildren()
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secondaryleft = 100
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local equipboost=1
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1
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local blastradius = gun.BlastRadius.Value * hammerunit2stud
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return
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local dent = Instance.new("StringValue")

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if jumping == true and crouchJump == false then
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end ]]
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istouch = UIS.TouchEnabled
end
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autoequip()
--[[if gun.Name == "Repulsor Blast" then

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if (angle < 22.5*1 and angle >= 22.5*0 or angle>22.5*15 and angle<=22.5*16) then --(X,0)
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killfeed:findFirstChild(i):findFirstChild("Weapon").Gold.Value = killfeed:findFirstChild(i 1):findFirstChild("Weapon").Gold.Value
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local Badges_Grinds = {2124444713, 2124445058, 2124451965, 2124451966, 2124451967}
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