Joined December 2020
15 Photos and videos
Hi everyone! There have been some deeply concerning changes to Twitter's policies recently, and we find them to go against the values of the Asahi Linux community. As such, we will be retiring this account. Please follow us on Mastodon for updates! social.treehouse.systems/@As…
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PSA: If you've updated your packages recently, update again. We had an old `libinput` version in our repo which turned out to break an Xorg update. If you're stuck with a non-working login manager due to this issue, see here for how to fix it: reddit.com/r/AsahiLinux/comm…

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Also reminder that we made a change to improve the trackpad/keyboard stability on M1 (incl. Pro/Max) machines, so please *do* report if you still experience any issues! If nobody complains, we'll assume we fixed it 😉
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Asahi Linux (@AsahiLinux@treehouse.systems) retweeted
Today we got 24 Steam games to run on the M1 Mac Mini!!!! 🚀🚀🚀 Most of them are actually really smooth! Some of them have some glitches/slowdowns (like Source Engine games), but I'm sure we can figure it out later~! ✨✨ ▶️ youtube.com/live/CJSfFzsU75g
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Did you know that with the latest kernel update you can set battery charge limits directly in the KDE System Settings? Give it a try! This will not yet persist across reboots (KDE bug 450551), but you can add a udev rule to set the properties on startup if you're so inclined.
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Note that the minimum start charge threshold is 50% (this is by design of the firmware API we use to start/stop charging). The actual charge thresholds are implemented in the kernel driver, but will be enforced even during s2idle sleep.
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Note: We've disabled the KWin Blur compositor plugin by default in the latest update, since it is known broken (glitches when moving the cursor above). This is an upstream bug. You can still enable it manually if you want.
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Some people have remarked on the unnatural appearance of Plasma panel transparency without the blur effect. As far as we can tell, this is normal and the same thing happens on non-Apple systems.
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PSA: Due to an oversight on our part, the `mesa-asahi-edge` package we had published when the blog post was published had a known regression that affected text rendering in Chromium. This is now fixed, so please update your packages again if you have already done so.
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Time for another big update! If you've been wondering what has been cooking in Asahi land over the past 3 months, learn all about it from Lina's new blog post! asahilinux.org/2023/03/road-… Of course, besides the big GPU driver changes, we have a bunch of other improvements:
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- Touchpad stability issues should be reduced or eliminated. Please let us know how it goes! - Display controller race condition on probe causing gdm not to start up should be fixed. - The M2 Air keyboard layout should now behave as intended. - Lots of other little fixes!
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We've also made progress upstreaming things, and Linux 6.4 should have enough to boot to a TTY on all supported M1/M2 systems. Most of the WiFi support is also upstream now, and several series are coming along. We're also working on a bunch of brand new features, so stay tuned!
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A lot of people are wondering about support for the M2 Mac Mini. While support for the base SoC is of course there since the M2 laptops, there are two issues: - We need to support a newer firmware versions for the Mac Mini. (1/3)
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- Apple changed the way HDMI/Thunderbolt port display routing works in the M2, in order to allow using two Thunderbolt/DP displays instead of always allocating one output to HDMI. We didn't notice this for laptops, since the bootloader initializes the internal display. (2/3)
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But this means that for the M2 Mac Mini we need to add partial support for the same kind of logic that is needed to enable DisplayPort-over-Type-C external displays, just to even get HDMI to work at all, directly into m1n1. (3/3)
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Another common comment we're also seeing a lot of is "I thought the GPU drivers weren't ready". They are! You can have a fully accelerated Linux desktop experience today. They are opt-in simply because technically software rendering still provides higher compatibility.
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This is also tied to the display controller driver (which a lot of you know for brightness control support) only because installing only the display controller driver, without the GPU driver, will actually regress software rendering performance due to technicalities.
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The next major update coming soon will significantly increase GPU performance across the board, as well as compatibility. But even the current version already renders some games better than macOS, because it has fewer bugs for those features which are already supported.
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We're getting quite a few people who thought the project was dead for some reason... Remember that you should follow our blog (and this account) for updates. We released the first open-source accelerated GPU drivers for Apple Silicon just two months ago: asahilinux.org/2022/12/gpu-d…
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That's the world's first open source driver for Apple GPUs, and also the world's first Linux GPU driver written in Rust, but for some reason it didn't get almost any media attention... But then we sent out some device trees for Linux 6.2 and that did? We don't get it...
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