Joined April 2010
276 Photos and videos
Pinned Tweet
25 Aug 2025
“Evening at the Tiger’s Paw " ✨ an atmospheric Source 2 environment built in Hammer and rendered in S2FM. #Source2 #EnvironmentArt #LevelDesign #GameArt #S2FM
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"Night Shift" February 12th, 2:03 AM. A quiet winter night somewhere on the edge of a decaying residential block, in a not so distant future. Created in Source 2. #EnvironmentArt #3DArt
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"Night Shift" 🌙 A quiet night shift somewhere on the edge of a decaying residential block, in a not so distant future. Built in Source 2 using Hammer & S2FM. #EnvironmentArt #GameArt #LevelArt #LightingArt #Source2
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gmod and photoshop
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Here is a quick breakdown of how I created “Submerged Complex” Built in Source 2 using Hammer & S2FM. #EnvironmentArt #Source2
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“Submerged Complex” An ancient structure frozen beneath the surface, hinting at something beyond. Built in Source 2 using Hammer & S2FM. #EnvironmentArt #GameArt #LevelArt #LightingArt #Source2
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Alternate version without the character.
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The Steppes #Blender #HalfLife
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Here is a quick breakdown of how I created "Borrowed Grounds". Built in Source 2 using Hammer & S2FM. #EnvironmentArt #Source2 #GameArt
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"Borrowed Grounds" A brutalist facility housing one of many displaced fragments of another place, contained for observation. Built in Source 2 using Hammer and S2FM. #EnvironmentArt #Source2 #GameArt #LightingArt #Worldbuilding
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A small look back at some of my personal 2025 work. Built in Source 2 using Hammer and S2FM, with a focus on mood, lighting, and storytelling through environment design. #Source2 #EnvironmentArt #GameArt #LevelDesign #LightingArt
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Atlas retweeted
16 Nov 2025
I would like to live here.
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6 Nov 2025
Here is a quick breakdown of how I created Courier’s Path 🚧 built in Source 2 using Hammer & S2FM. #Source2 #EnvironmentArt #GameArt #LightingArt #LevelArt
5 Nov 2025
Courier’s Path 🚧 An atmospheric environment built in Source 2 using Hammer & S2FM. #Source2 #EnvironmentArt #GameArt #LightingArt #LevelArt
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5 Nov 2025
Courier’s Path 🚧 An atmospheric environment built in Source 2 using Hammer & S2FM. #Source2 #EnvironmentArt #GameArt #LightingArt #LevelArt
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Atlas retweeted
14 Oct 2025
One of the magical things about hammer editor which has been lost by modern toolsets forever is how it combines art, game design, and optimization together into one fluid task that you tackle simultaneously
there's something so ridiculously satisfying to doing this
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Atlas retweeted
14 Oct 2025
Happy #PortfolioDay 🧡 I'm a 3D Environment Artist from Germany working at @RWSstudios and creating maps for Counter-Strike 2
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Atlas retweeted
9 Sep 2025
After months working on this @80Level article, it's finally out! If you want to learn more about Level Design, art techniques and the different stages of making a map for Counter-Strike 2, I recommend checking it out! 80.lv/articles/creating-grai…
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27 Aug 2025
Here’s a quick breakdown of how I created Evening at the Tiger’s Paw🌙⚒️ Built in Hammer, rendered in Source 2 Filmmaker. #Source2 #EnvironmentArt #LevelDesign #GameArt #S2FM
25 Aug 2025
“Evening at the Tiger’s Paw " ✨ an atmospheric Source 2 environment built in Hammer and rendered in S2FM. #Source2 #EnvironmentArt #LevelDesign #GameArt #S2FM
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