Oh boy, here we go. New wiggle coming to main game
So, here is the list for upcoming Softcore changes:
● Decreased inertia - the greater the overload, the greater the reduction (reduction of inertia up to 70%)
● Increased carry weight by 50%;
● Added barters for various goods to traders at loyalty level 2 for dog tags.
● Reduced aimpunch by 60%;
● Increased the quantity of items in areas with valuable items.
● Increased the quantity of bag containers and stashes in locations.
● Added spawning of weapon cases and other type of cases in Marked Rooms.
● Colored access cards spawn more frequently in the Laboratory.
● All types items can be traded at the Flea Market
● The Flea Market is available from level 10
● The minimum number of slots in the Flea Market is 5
● Increased skill progression speed
● Increased experience multiplier per raid completion
● Hardcore wipe achievements no longer available for completion