Joined January 2016
3,693 Photos and videos
Pinned Tweet
Looking to watch our show, but daunted by the size of our video back catalogue? Might I suggest our "Suggested Viewing" playlist on YouTube, comprised of hand-picked episodes we feel serve as some of the best on-boarding onto the Bad Game Hall of Fame! youtube.com/playlist?list=PL…
17
19,829
'Alone in the Dark: Illumination' released on this day in 2015. The late follow-up to the beloathed 2008 franchise reboot. A last-ditch, half-baked effort to remodel the series after 'Left 4 Dead,' marred by its blatantly unfinished state and quickly repetitive gameplay loop.
1
14
746
Bad Game Hall of Fame retweeted
The conclusion to our playthrough of 'Perfect Dark' on the Game Boy Color is up now on YouTube! Featuring the pathetic anti-climactic end to the campaign, and a full exploration of the game's multiplayer modes. It's dark. It's very dark. youtu.be/6YkUBAFDo5w
1
1
2
847
'Duke Nukem Forever' released on this day in 2011. The end result of fourteen years of mismanaged development was a predictable failure; between unappealing visuals, groanworthy attempts at humor, and gameplay torn between different decades of design convention.
2
7
34
1,385
Our contractually obligated beach episode of "A Cup of J2ME" is up now on YouTube! Featuring bouncin' boobs, bumping balls, and beeping MIDIs. Bring your own suntan lotion. youtube.com/watch?v=-WjrVSbk…
1
793
'Guardians of the 'Hood' released on this day in 1992. Atari's attempt to re-implement 'Pit-Fighter's tech into an arcade beat 'em up title. Mired by many the same flaws as its predecessor, it failed to compete with genre contemporaries, and never received a home conversion.
1
1
9
600
'Athena' (for NES) released on this day in 1987. Micronics' attempt to translate SNK's arcade side-scroller to the NES manages to retain its novel gear-up mechanics, but at a great cost: Sluggish performance, janky collision detection, and utterly broken boss encounters.
2
391
The first episode of our playthrough of 'Perfect Dark' on Game Boy Color is up now on YouTube! In which Rare push the handheld to its technical limits, but completely forget to make a fun video game in the process. Whoops! youtu.be/IiJEoAduzlQ
1
3
1,247
Our playthrough of 'Mary Shelley's Frankenstein' for the Sega CD is up now on YouTube! Bear witness with us to an unholy amalgamation of adventure and fighting games. It's a life of sacrifice, I know, but someone's got to do it. youtu.be/Yrk-e4Zq7bA
1
4
1,204
Now available as a highlight on our clips channel: Our review of 'Virtual Lab' on the Virtual Boy, digging into the game's development history as well as our personal history with its creator Megu-tan! Is it truly the worst that the platform has to offer? youtu.be/cFsBQpmJPJ0
1
3
790
'Advent Rising' released on this day in 2005. Planned from its conception as a sci-fi trilogy (complete with collaboration by writer / homophobe Orson Scott Card), Majesco would wager their futures as a console publisher on the franchise's success. Needless to say: It bombed.
4
19
1,109
Myriad bugs and performance issues detract from what would otherwise be a largely competent third-person shooter. Ultimately though, its biggest "flaw" was simply not being able to live up to the downright impossible expectations placed on it. Hate the publisher, not the game.
2
474
Our playthrough of Tom Clancy's 'The Sum of All Fears' is up now on YouTube! Tune in to see what happens when you gut a tactical shooter of all those pesky tactics and production values. We're bad game technicians: If you see us running, try to keep up. youtube.com/watch?v=t5_EN6Pa…
1
1
1,704
'Unearthed: Trail of Ibn Battuta' released on this day in 2013. The product of Saudi Arabian studio Semaphore, this title was intended to launch an episodic franchise of third-person action-adventure games. Overwhelmingly negative reception put those plans on indefinite hiatus.
5
1
54
2,270
'Superman' for N64 released on this day in 1999. Titus Software's tie-in to the [then-ongoing] Superman animated series is regarded in infamy. Past infamous ring-flying "mazes"; clunky controls and claustrophobic indoor corridors seem to stymie the Man of Steel at every turn.
2
4
17
1,306
Regardless of what may have hampered development: The end result still rates as the most despised title in the N64's library. And where much of that ire comes from folks who aren't even aware of a world past the ring sections, their presumptive scorn isn't entirely off the mark.
2
2
465
Of additional note: The N64 release was being developed in parallel with a uniquely distinct PlayStation version by Blue Sky Software. Unfortunately, their game license would lapse prior to it having it ready for release. A prototype was made available for download in 2018.
1
3
488