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Operation Overhaul will feature multiple new maps as well as complete reworks and updates for almost every existing map. Read more in our dev blog. store.steampowered.com/news/…
Sneak peak of the Frugis rework
✅Proper subway system with 5 stations
✅Bigger, less confusing underground combat
✅Expanded city with new objectives: Bank, Park & Museum
✅Wider streets, more green areas, and better gameplay flow
The Isle Rework
• Bunker objective moved to map center beneath the radar station
• Tall radar tower now multiple radars, each with roof access
• Fewer pine trees = better medium long range combat
• Roads offer safer paths for close medium fights
We've never really sat down and fully explained what exactly is coming in Operation Overhaul. Read about it in our dev blog. store.steampowered.com/news/…
Operation Overhaul will feature revamped movement including: faster vaulting that places you on top of objects, recoil penalty when drop-shotting, prone turn radius limits, and a fix for player snapping or sliding from mouse wiggling.
We toned down the visual recoil based on your feedback. Keep in mind this is WIP, next step is to see how it plays in our next open playtest and get your feedback.
Thanks everyone for joining the first Overhaul playtest, appreciate you bearing with us with the performance issues! Here's some of our takeaways and next steps: store.steampowered.com/news/…