We're taking ONE image of a pirate ship and turning it into a full virtual production set. Live. June 25, 12pm PT.
Tripo to Unreal Engine. 3D model, water, sky, virtual camera. No cuts, no magic.
Free webinar. Come watch it happen. hubs.li/Q04k_CRF0
Epic Games sent us Unreal Fest swag and Edd immediately claimed the shirt 😂 We're hosting the Official LA @UnrealEngine Meetup this Tuesday June 17th in Santa Monica — free, open to all, pitch your project or just come hang. 🎬 hubs.li/Q04k0CJg0
Pixar co-founder Alvy Ray Smith told us the name Pixar started as a made-up word inspired by Spanish verb endings.
His favorite definition:
"A fake Spanish verb that means to make pictures."
Full podcast:
hubs.li/Q04jtZrT0#Pixar#ComputerGraphics
AI on the Lot 2026 was incredible.
✅ 2,000 attendees
✅ Sold out event
✅ Nearly 200 people at our VP/VFX/AI workshop
✅ Hosted at Amazon Studios
Best part? Seeing graduates, friends, partners, clients, and new faces all in one place.
#AIOnTheLot#VFX#AI
"People don't know this, but AI is literally pulling images out of raw noise."
Fillip Isgro explains why modern AI image generation still feels like magic, even when you know how it works.
Full episode:
hubs.ly/Q04jpcQR0#AI#VFX
Last chance to join AI for Filmmakers.
The conversation is moving from prompts to production workflows.
Unreal, ComfyUI, VFX, previs, virtual production, creative pipelines.
🎬 hubs.li/Q04j6XR90#AI#Filmmaking#VFX#ComfyUI
Last week to join AI for Filmmakers.
Former student VFX Supervisor Erik Durst shares his thoughts on the class and why understanding workflows matters more than just prompting.
🎬 hubs.li/Q04hKB6Q0#AI#Filmmaking#VFX#UnrealEngine
Alvy Ray Smith (co-founder of Pixar) says everything went digital around 2000 and nobody noticed.
He calls it the Great Digital Convergence — and says it's why AI exists today.
Also: you don't know what a pixel is. (Neither did we.)
▶️ hubs.li/Q04hx7Ds0
As #AI#filmmaking tools become more accessible, the differentiator increasingly seems to shift back toward storytelling, direction, cinematography, and creative control.
Free webinar today • 12pm PT
hubs.li/Q04h39K90
Previous cohort:
hubs.li/Q04h3qKf0
One of the more interesting conversations from this week’s CG Pro Show centered around AI removing people from scenes automatically.
AI increasingly feels like production infrastructure.
Free webinar Wed • 12pm PT
hubs.li/Q04h20P70
AI filmmaking is starting to feel less like prompting…
and more like directing.
Our free webinar covers:
🎬 camera layout control
🧩 compositing workflows
⚡ orchestration
🎨 consistency
May 21 • 12pm PT
hubs.li/Q04h1XTp0#AI#VFX#ComfyUI
In our last AI for Filmmakers Webinar, we didn’t get through all the material… so part 2:
May 21 at 12pm PT : AI Camera & Layout Control Elements for Comp workflows.
Also covering the freeViewGen tool shown in the video:
hubs.li/Q04gyMgR0hubs.li/Q04gyPWv0
Inspired by AI on the Lot kicking off the next day, we wanted to explore how AI Unreal Engine can play together in the same sandbox.
Join the official Unreal Engine Los Angeles meetup group!
📍 Santa Monica
🗓 May 25 • 6pm–8pm
Unreal LA Event Page
Today at 12pm PT 🎉
100th episode of the CG Pro Podcast with Pixar co-founder Alvy Ray Smith.
Pixels, digital filmmaking, AI, and the future of computer graphics.
LIVE on LinkedIn:
hubs.li/Q04fHtFV0#Pixar#VFX#CGPro
“AI was pretty much a mystery for us before coming to CG Pro.”
This course is focused on real AI workflows and production pipelines for filmmakers.
Tier 2 pricing now live:
hubs.li/Q04g1gQ20#Filmmaking#VFX#AI
🎬 LIVE today at 12PM PT.
Talking AI filmmaking workflows, Unreal Engine, Nuke, HDR pipelines, automation, and what’s ACTUALLY working in production right now.
hubs.li/Q04fLBcK0
“Do it for love first. Get paid later.”
One of the best moments from our latest podcast.
Most creative careers are built through obsession with the craft long before the money shows up.
Full episode:
hubs.li/Q04fH3Fq0#VFX#Filmmaking#UnrealEngine
Most AI tools are easy to test.
What’s harder is how they fit into a production pipeline.
We’re breaking down HDR workflows, Seedance 2, and ComfyUI in Unreal.
May 7 • 12PM PT
hubs.li/Q04fm_Cv0