FATEKEEPER — Early explorations of the protagonist’s cabin location. The goal was to create a broad alpine valley, rich with water features and unique landmarks that give the area its own character.
#3dscene#fantasylandscape#darkfantasy#fatekeeper
MORE FATEKEEPER STUFF 🗡️🗡️🗡️
I tried to blend several styles together so the location would feel both familiar and unique. In general, that’s a design approach I always try to follow.
store.steampowered.com/app/2…
A few years ago, I had the opportunity to contribute to the Fatekeeper project by the amazing Raphael Lubke and @THQNordic and it was a pleasure to be involved.
With Fatekeeper now available in Early Access, I can finally show some of the work I created for the game.
store.steampowered.com/app/2…
I wanted to experiment with a setting again, so I came up with a new idea—an alternate version of the Mediterranean world. Welcome to Qart Hadasht 🏛️🏛️🏛️