Joined March 2023
49 Photos and videos
Pinned Tweet
DEVIL MAY CRY 3 CRIMSON Patch 0.5 has released! Check Patch Notes and grab your installation at: github.com/berthrage/DMC3-Cr… Thanks to @Nelo47Angelo for this footage!
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More camera things. Have to test this in other areas with more enemies on screen (and off), but I'm a fan of how this tracks your current target. It eases in and out of new targets and snaps when it needs to. Requires tweaking to support how the game really gets played.
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testing out stored inertia
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Ravish them.
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Seeing the latest discussions in Devil May Cry circles, I think it's the time to make the next video after almost 3 years
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ive found myself returning to dmc3 constantly over the years - i fell in love with it when i was very young and have had an emotional attachment to it since. crimson has only made it more fun for me to return to, i can't get enough.
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Watched tatsumarublack's clips and went to try jumping on DMD demons. Heh, I'm still far from the real style.
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It’s still so funny to me to see my lyrics used as marketing statements.
The storm approaches with Dante's twin brother and eternal rival, Vergil, playable in Devil May Cry 5 Devil Hunter Edition. Additional content like Battle Tracks, Character Colors, and Devil Breakers weapons for Nero are also included! Details: devilmaycry.com/5dhe/en-us/
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Berthrage retweeted
Devil May Cry 5 Devil Hunters Edition announced for Switch 2! Featuring nothing new
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DMC4SEMOOD IS NOW UP #DMC #NETFLIX #DEVILMAYCRY #DMC4SE
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It's very much a dream come to see DMC3 Crimson's Multiplayer working so well. More improvements to come on future patches.
DMC3 Crimson coop clips again with @leonhartili
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ending idea
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I might be old....Okay, I am😅. But thanks to DMC3 Crimson 0.5, I'm charged up. Full vid 👉youtu.be/MfAkm2alkfw
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ShadPS4 v0.16.0 Released this is the biggest update to date for the PlayStation 4 emulator, with hundreds of changes from dozens of contributors. It marks a major milestone with big improvements in emulation accuracy, stability, and user experience. - New Configuration System: Redesigned settings with better game-specific options and improved save/trophy migration support - Audio Improvements: - New OpenAL audio backend for more flexibility and portability - Expanded Audio3D support - Fixes for trophy sounds, video decoding, and stream handling - Graphics & Rendering: - Improved Vulkan stability and performance - Better GPU memory synchronization - Mipmapping fixes to reduce texture artifacts - Expanded PlayStation 4 Pro (Neo) GPU instruction support - Enhanced geometry and tessellation pipeline handling - Multiplayer & Input: - Local multiplayer infrastructure for supported games - Local multiplayer fixes and DualShock controller improvements - Deadzone adjustments - Option to swap Enter button between Cross and Circle - New Features: - Initial PlayStation Camera support - Big Picture Mode (console-like interface optimized for controllers and TV) - Built-in screenshot tool with overlay or game-only options - Notification system - Easier mods folder organization - Networking: Major progress on HTTP subsystem for better online features - Trophy System: Complete overhaul with new directory structure, better migration tools, and improved reliability - Platform Support: - Initial x64 FreeBSD compatibility - Better POSIX handling - Fixes for Linux, macOS, and build systems Much better stability, fewer crashes, and improved compatibility for many PS4 games, especially demanding titles.
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ok we gotta ban parrying in pvp
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Art is overrated, follow me for more anti-artistic content
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i like dmc3 crimson tails...i like it a lot
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DMC3 Crimson takes me back to when I was learning how to improvise with DMC4 Dante. While style switching existed in DMC3 with mods and eventually the official switch version, Crimson adds a lot of QoL features that I really appreciate and makes me dive into the mod more.
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With all the recent discourse around DMC3 Styleswitcher and the Crimson Mod... as someone who is fully used to DMC4 Dante, the lack of style switching was the main reason why i never could dig much further into DMC3 beyond Trophy Speedruns and my usual routines of style play. This might sound odd, but if you have reached a certain scale with Dante in DMC4, at least to me - DMC3 vanilla felt like a beta of DMC4. I don't care about so called "game design", "level design", "but the game was intended to be this way", what i care about is the limitations DMC3 vanilla does bring up on the table if you're used to DMC4 Dante - and no, this also hasn't much to do with "you just want it to be like DMC4". DMC5 has style switching as well and isnt nearly the same as DMC4. I could probably appreciate DMC3 vanilla more if DMC3 would have been the first DMC game i've developed interest into it, but since this wasn't the case, i only enjoy DMC3 vanilla more as a spectator. Crimson/the Styleswap mod would really be the only way for me to develop further interest into this game. Tatsumarublack is a prime example of me wanting to tune on for DMC3, at least i enjoy watching his videos quite a lot. However, i still was able to enjoy DMC3 vanilla enough to do a decent Trophy Speedrun in 2016. Something which could have been done much faster, but i was fine with it at the time. And i only attached this image and referred to my old Trophy Speedrun to prevent silly comments such as "but you never played the game". My main point is; Crimson/Styleswap makes DMC3 exceptionally better than what it already is.
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DMC3 Crimson Mission 3 freestyle highlights The beginning area is really nice to mess around in. I just wish there weren't so many different camera angles lol
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