Bigscreen Beyond 2 is a next-generation ultra-high resolution, ultra-light PC VR headset. 日本語: @BigscreenVR_JP

Joined September 2015
1,308 Photos and videos
Pinned Tweet
20 Mar 2025
Today, we're excited to launch Bigscreen Beyond 2! BREAKTHROUGH OPTICS 116° field of view edge-to-edge clarity massive sweet spot reduced lens glare increased brightness 16% lighter, now just 107 GRAMS. And, eyetracking. For improved shareability, we added Adjustable IPD and a new Halo Mount with a Universal-Fit Lightseal. Bigscreen Beyond packs in ultra-high resolution micro-OLED displays (2560x2560 per eye) and SteamVR tracking. Order now, and the first batch ships in April 2025.
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A major update on the Bigscreen Beyond 2 Halo Mount. In December 2025, we made the decision to delay the Halo Mount's mass production and implement new design changes. Although this comes with a very significant financial cost and schedule delay to redesign and retool, we firmly believe in listening to customer feedback and building excellent products. The final product will be worth the wait, and we're excited to share these improvements: • Secure & easy to remove: New clip-on mechanism (no adhesives) • 3rd-party accessories: M3 brass-threaded screw hole for 3rd-party mods • Built-in flip-up mechanism significantly improved • Extra USB extension for better cable travel • Easier vertical adjustment of the Halo Mount for better forehead positioning
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For the past few months, we've been consistently shipping Beyond 2 and Beyond 2e orders within 1–3 business days, in fact, most Universal-Fit orders ship within the same day! This is a major milestone for our team after a year of work solving supply chain and engineering challenges to ramp production. Halo Mount Schedule: • June: First small-volume batch ships. • July: First 10,000 units begin shipping. • End of Summer: All preorder backlogs expected to be caught up. Looking ahead, we’re gearing up for Bigscreen’s 10-year anniversary and the 1-year anniversary of Beyond 2. We’ll also share updates on Beyond 2e eyetracking software, DFR integration for major simulation games, and brand-new accessories. Read the full production update: store.bigscreenvr.com/blogs/…
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Bigscreen is coming to @FSWeekendNL in the Netherlands this weekend. 🇳🇱✈️ We will be showcasing our headsets right in between literal aircraft during one of the largest gatherings for the flight simulation community. Come by and try Beyond 2 for yourself. We’ll be at: 📍 @BigscreenVR Booth: full lineup of all products and demo of Beyond 2 📍@MSFSofficial Booth: Beyond 2 demo on a high end simulator
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FlightSimWeekend takes place March 21 to 22 at the @Aviodrome Aviation Museum in Lelystad. 🏛️ Come see us at the show and explore the museum too. More info and tickets: flightsimweekend.com
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BIG NEWS! A few weeks ago, we quietly achieved our biggest production milestone yet: Bigscreen Beyond 2 ships in 1–3 days! In many cases, new orders ship SAME DAY! After announcing Beyond 2 a year ago (March 2025), we were shocked with unprecedented demand 3-4X more than we expected. We spent the past year scaling our production operations both overseas and in our Los Angeles factory. We've grew our team, automated production and quality control using computer vision, fixed bugs and issues, and improved our yields, optimizing every step of our manufacturing pipeline. Thanks to all the hard work by the Bigscreen team, we have successfully caught up with global demand and fulfilled our backlog of orders. We've now shipped tens of thousands of headsets to customers around the world! We want to thank all of our customers for supporting us on our development journey, and especially grateful for those who waited months to receive their Beyonds in the early days as we ramped up mass production. We now have consistent weekly production and sufficient inventory to maintain fast shipping through out the year ahead.
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PRO TIPS: Beyond 2/2e with the Halo Mount and Universal-Fit Cushion ships within 1-2 days on average Beyond 2/2e with the Custom-Fit Cushion ships within 2-3 days on average Orders with Prescription Lens Inserts may take up to 3-4 weeks to ship as each prescription lens is custom manufactured to your specifications. In some cases due to SKU, color, accessory, or regional variability, orders may take a week to ship. Read more on the blog: store.bigscreenvr.com/blogs/…
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It’s only when you see and hold the Bigscreen Beyond 2 do you understand what an incredible fest of engineering this thing is…
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Today, we're releasing a Holiday Production Update! Reflecting back on 2025, we had an incredible year: ∙ We didn't anticipate this level of demand for Beyond 2 last year. It took us months to catch up to the preorder backlog. Leadtimes are improving, with many orders now shipping within a couple of weeks. By February/March, new orders will ship within 1-2 days! ∙ The Beyond 2 production line has been continuously running since summer 2025. To support our enterprise customers and the SteamVR ecosystem, we're committed to producing Beyond 2 for many years to come ∙ We shipped more Beyond 2s last month alone than we did in 2023 or 2024! ∙ Beyond 2 is climbing the Steam charts in usage, surpassing the HTC Vive Pro and hopefully the Meta Quest Pro soon ∙ we launched Dynamic Foveated Rendering (DFR) for major performance improvements with Beyond 2e. Available now in Early Access
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Bigscreen retweeted
We're wrapping up an incredible 2025 for @BigscreenVR: ∙ we shipped more Beyond 2s last month alone than we did in 2023 or 2024! December was 4X larger than October/November ∙ Beyond 2 is climbing the Steam charts in usage, surpassing the HTC Vive Pro and hopefully the Meta Quest Pro soon ∙ we didn't anticipate this level of demand for Beyond 2 last year. It took us months to catch up to the preorder backlog. Leadtimes are improving, with many orders now shipping within a couple of weeks. By February/March, new orders will ship within 1-2 days! ∙ the Beyond 2 production line has been continuously running since summer 2025. To support our enterprise customers and the SteamVR ecosystem, we're committed to producing Beyond 2 for many years to come
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23 Dec 2025
👀 BIG UPDATE! Dynamic Foveated Rendering (DFR) is now available in Early Access on the Bigscreen Beyond 2e! By using eyetracking to render full resolution only where you look, DFR unlocks massive performance gains in demanding titles, basically giving you a GPU upgrade just via this new software feature! DFR is great for demanding flight and racing sim games. We have internally tested and confirmed compatibility today for DCS World (@eagledynamics), Microsoft Flight Simulator 2024 (@MSFSofficial), and @iRacing. Popular VR games like Kayak VR (@btl_sandwich) and Pavlov are also supported!
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23 Dec 2025
⚠️ Early Access Expectations Because this is an Early Access feature, we want to set the right expectations. Latency & Accuracy: We are regularly improving this with weekly and monthly updates. Be sure to keep your Beyond Utility updated. Fit & Alignment: Accurate DFR depends on precise alignment. If you change your cushion / strap / IPD, you have to train a new eyetracking model. You can store multiple models. Reseating (putting the headset back on): If the tilt, angle, or tightness differs from when you made the model, accuracy will drop. You may need to physically tilt/shift the headset to align with your model. See the Setup Guide (linked below) for step-by-step instructions on verifying alignment. This process will become more robust and automated in future updates.
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23 Dec 2025
If you have feedback or need help, join tens of thousands of people in the Bigscreen Beyond Discord: discord.gg/bigscreenbeyond Check out the Dynamic Foveated Rendering setup guide: store.bigscreenvr.com/blogs/… Read the Beyond 2e DFR announcement on our blog: store.bigscreenvr.com/blogs/…
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Bigscreen retweeted
15 Dec 2025
Our Los Angeles factory has been busy yeeting out Beyonds: We've shipped more Bigscreen Beyond 2 headsets in the past 2 weeks than we shipped in October and November combined! 🥳
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Bigscreen retweeted
19 Dec 2025
DECEMBER PRODUCTION UPDATE! This December is our largest month of shipping in the company's history. Our factory is running nights, weekends, and overtime shifts to get as many Beyond 2 units shipped by the holidays as possible. Unsurprisingly, we've already shipped more Beyond 2 than Beyond 1 over its 2-year lifetime. But the volume is picking up! We have shipped more Beyond 2's in just the past 2 weeks than we did in the previous 2 months. In fact, we are on track to ship more Beyond 2's this December than we typically do in an entire year!
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Bigscreen retweeted
Tried out VR #StarCitizen and I gotta say it's incredible! It runs really smooth with my rig and I'm using the @BigscreenVR Beyond as my headset. My screenshots don't do justice to the insane amount of detail and thought put into environments and ships. The scale feels tangible
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20 Dec 2025
It's true!
19 Dec 2025
Bigscreen Beta will be 10 years old next year. That’s one long ass beta
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19 Dec 2025
DECEMBER PRODUCTION UPDATE! This December is our largest month of shipping in the company's history. Our factory is running nights, weekends, and overtime shifts to get as many Beyond 2 units shipped by the holidays as possible. Unsurprisingly, we've already shipped more Beyond 2 than Beyond 1 over its 2-year lifetime. But the volume is picking up! We have shipped more Beyond 2's in just the past 2 weeks than we did in the previous 2 months. In fact, we are on track to ship more Beyond 2's this December than we typically do in an entire year!
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19 Dec 2025
And finally, we're thrilled to announce some eyetracking updates next week. Stay tuned for the biggest Beyond 2e update yet – news that many have been waiting for a long time... Also: new Cyber Storage Can just dropped! store.bigscreenvr.com/produc…
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