Joined February 2019
214 Photos and videos
☁️Dynamic Cloud Cards in UEFN!☀️ 🔦Dynamically lit by sun 🟦Look "volumetric" even though flat planes 🤖Precomputed light responses in Blender 🎨Assemble volume light data in shader Fun little project to see if I could make better looking clouds in UEFN. #UEFN #Fortnite
3
51
3,514
🤖PCG Tools in UEFN (Python Tool) 🌳Scatter nature props while avoiding roads 🛣️Place props to follow roads 🧙‍♂️Props and scatter update to road changes Procedural creation tools like these save hours of reworks, speeding iteration and improving end results! #UEFN #Fortnite
4
8
121
6,785
🌍Procedural Biome Spawner (UEFN Python Tool) 🌳Natural scattering algorithms 🎨Place multiple asset types at once 🚫Auto avoids splines 🌵Define custom Biomes with assets Getting closer to a PCG like system using Python in UEFN! #UEFN #Fortnite
8
7
166
5,966
🚧Cable Generator (UEFN Python Tool)🚨 📌Place start and end markers 🔍Choose the prop to use for the cable 🔧Set how much it should bend 👷Meshes generated in an ISM for performance Continuing to build out my procedural toolset! #UEFN #Fortnite
5
7
227
9,937
🚧Auto Prop Placer for Splines (UEFN Python Tool) 📌 Instance props along a spline 🔍 Easily assign prop from Content Browser or search 🗺️ Select where on the spline to place 🔢 Choose how many or how often to place Starting to build out a full procedural toolset!💪 #UEFN
11
6
270
12,116
🌲Fortnite Foliage Converter (Python Tool) 🌴 Note: fails validation... A quick test of python scripting to turn Fortnite foliage props into actual Foliage actors which can be used in Foliage painting mode. If we could ref Fortnite assets in our own it would work. #UEFN
1
3
98
5,289
Much needed update for vehicles!
1
10
773
Changing vehicle cosmetics is broken in CH7. Any upvotes on the forum post appreciated 👍forums.unrealengine.com/t/ch…
1
5
872
BluDrive | Matt retweeted
1 Oct 2025
HELP! After the new memory calculation update, spline meshes take up extreme amounts of island memory Does anybody have an idea how to fix this / decrease the memory that is taken up? #UEFN
2
4
8
2,238
🚨UPDATE: Running memory calculation on Switch 2 causes a 35K reduction in memory with no map changes. Editor still crashes after calculation so still unable to see asset memory breakdowns. #UEFN
75K increase in memory after today's update... no words. #UEFN
3
1
21
5,381
75K increase in memory after today's update... no words. #UEFN
5
4
80
12,361
BluDrive | Matt retweeted
17 Jul 2025
☀️Grass Look-Dev ☀️ A lot of exploration and experimentation, trying to get grass to look good, add varieties, and be performant across all platforms 🌄 This will be coming to @DriveNationFN at some point in the future 👀 @FNCreate #UEFN #CreatedInFortnite
6
2
23
2,218
BluDrive | Matt retweeted
16 Jul 2025
Does anyone know if there is a way of adding per platform overrides for LOD swap screen size thresholds in UEFN? The option, which I imagine would work, doesn't seem to. I can click any of the drop down options, but I don't get an additional box to enter an alternative value.
1
1
2
593
📢Question for #Verse Developers! If I create an instance of a class that performs a function for a limited time and then stops, does this automatically get cleaned up by GC or do I need to use the disposable interface? Is this response from the Dev Assistant accurate? Thanks!
3
2
877
🚨PSA: #UEFN old coordinate system in #Verse is still Z-Up but you need to make Y negative now. Was updating old teleportation code in @DriveNationFN which used vector3 from Unreal Engine Spatial Math module and was getting teleported to the wrong location🫠 Hope this helps!
6
583
BluDrive | Matt retweeted
🛠️New Update is out now!🏔️ ✨NEW Backdrop Mountains ✨Improved Car Handling ✨NEW Physical Landscape Materials ✅Fixed Changing Booths ✅Quality of Life improvements 🎮Play the ULTIMATE open world racer in #Fortnite! 🔗play.fn.gg/island/7971-1781-… #UEFN #CreatedinFortnite
8
10
45
4,170
BluDrive | Matt retweeted
A new update arrives tomorrow!👀 - New Backdrop mountains - Added Physical Materials to Landscape - Fixed Changing Booths - Quality of Life fixes #UEFN #Fortnite
5
26
2,426
⚠️Car cosmetics broken in V34.00 ⚠️ Car cosmetics that you have selected in your Locker no longer work in UEFN/Creative islands after V34.00. This has a massive effect on our racing game. Please upvote the issue for visibility: forums.unrealengine.com/t/ca… #UEFN #Fortnite
8
9
38
6,953
After testing every car in my locker, here is the complete list of all affected car cosmetics. Works - Admiral - BMW 1 Series - Centio - Cyclone - Diesel - Diestro - Dominus GT - Endo - Fuse - Imperator DT5 - Insidio - Jager 619 - Mako - Masamune - Nissan Fairlady Z - Nimbus - Octane - Peregrine TT - Samurai - Shokunin - Werewolf Doesn't Work - Backfire - Behemoth SUV - Beskar - BMW M240i - Cybertruck - Dodge Charger SRT Hellcat - 1966 Cadillac Deville - Lamborghini Huracan STO - Lamborghini Urus - Lockjaw - McLaren 765LT - McLaren Senna - Nissan Skyline GT-R R32 - Nissan Skyline GT-R R34 - Nissan Z Performance - Porsche 911 GT3 RS - Scorpion - Void Burn Not Tested - Revolver - Komodo - Quadra Turbo-R - The Incredibile - Redline - Octane ZSR
1
4
12
1,255