For
@anthropicai’s Claude Design, your opening prompt sets the ceiling of the project.
If your prompt is a comprehensive brief, it will land somewhere near production-ready
Seems obvious, but here is something interesting we observed:
one designer wrote:
>16 prompts
>climbed in specificity over the session
>and still finished worse than they started
A single "reconsider" prompt at iteration 2 tanked output quality by -0.7 and the session never recovered.
2/3 of every prompt typed across all 5 sessions was refinement or correction.
TLDR: Your first move is the whole game. and prompting is an art.
What a time to be alive.