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Since there's no real reason to lock-on in melee combat, I'm thinking of giving unique attacks for melee weapons when you're locked-on a enemy.
Also thinking of giving charge attacks, that'd be cool.
The SPRAWL zero demo is OUT NOW!
We're thrilled you can finally get your hands on the demo on Steam now!
To let you fully dive in, we’ve included the first two levels: The Graveyard and Buried.
So much hard work from everyone here at MAETH, building the game of our dreams!
Refreshing to have one of these shooters favouring tanky movements and treating weapons as disposable tools to get the job done. Only nitpick is I wished there was a quick melee button like in Halo.