Alex D. | Roblox Game Developer, Fine Artist, Rally Car Driver | Developer at @Llama_Train_S | Views are my own

Joined October 2011
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Stop mindlessly scrolling Twitter and GET BACK TO WORK!
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I think what people don’t quite understand about Roblox’s acquisitions (tbf I’m also uninformed) is its likely more about the talent they’re acquiring when purchasing companies to grow their roster. Its more than the tech behind it. Yes “AI Bad” or whatever, but having relevancy and your own stake in the ai space especially in a creator marketplace is so important to a tech company. It doesn’t quite make sense from the POV of a starving artist, but in the grander market it’s important to have this exposure to not be left behind. If they didn’t purchase it, one of the FAANG companies would’ve done it silently.
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Is ferrari undergoing a humiliation ritual rn
It's here. The electric Ferrari is here. And we've got all the pics and details: autocar.co.uk/car-news/elect…
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Seeing roblox devs coming from rich parents flexing their wares to eachother is increasingly funny. Yeah man tell me how you got a black card at the age of 16 please
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This bookshelf example is honestly the biggest selling point for me. Excited to experiment with this
Procedural Models are here! Create editable 3D models with code or AI in Roblox Studio. Made with attributes that you can shape and refine. What will you create? devforum.roblox.com/t/studio…
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The backlash from the “Having Roblox publish games” makes no sense to me. $5/m to publish on a platform that offers hosting, data storage, and a massive global audience all while making the platform safer? Sign me up, now and forever. As a developer, if you can’t make that money back with a game then you may need to reconsider some things and assess why you’re actually mad at this situation. Back in the day you used to NEED Builders Club to publish more than 10 games, and OBC (20/month) to DevEx for that matter. And to my knowledge, with this change you’re still able to create and test games within groups without paying anything—just not publish publicly. Is there something I’m missing or misinformed on, because all of this seems rather performative?
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For those with the 70% cut argument x.com/BuildHero/status/20441…

Unity is free up until you make a sizeable chunk over your lifetime (200,000). But if you want any real traction, you'd publish on steam as well. That's where the eyes are, which is $100 per game and 30% of your revenue. Then after that you also have to advertise and market it to some extent. Sure 70% cut sound brutal, which it is, but the point people keep forgetting is a chunk of that % goes back to Apple. Something other platforms dont have to deal with, unless the developer publishes it to the App store itself (then you'll be double taxed from unity and apple and make even less). Also Roblox rewards you extra Robux for having a game that converts users into paying ones-- if you have a game that converts, and has good attention in their algo they literally hand you extra money. What other mobile platform with eyes can give you this? I think where the plot gets lost is the comparison between Steam (or similar) and Roblox. Roblox is a social platform first, with the ability to contribute to a market via game creation. This is the cause of all the recent safety implementations (and this entire overhaul). The eyes are here, and absolutely more abundant than anywhere else. Also, if you're publishing on Unity, whats your target demographic? As of now it is still free to publish to 16 users, which would arguably be the most converting age group and biggest contributors to ARPDAU and the types of audiences you'd typically see on a more aged-up game engine/ platform. You only need a small subscription on top of that to reach <16 users.
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I truly believe i have the worst combination of classic head face with all this change happening. Does roblox allow users to upload custom heads faces in this shape? What do i do
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Literally roundy head upside down face, both of which have been offsale for longer than most kids on the website have been alive 😭
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I think AI is kinda cool for some things, but with this one image i immediately know how coders feel when they see primitive ai code
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23 Nov 2025
This is 100% @anthpo and I’m not seeing anyone else talk about it
21 Nov 2025
EsDeeKid's 'REBEL' is currently the most streamed rap album on Spotify with over 6.5M daily streams 📊
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18 Oct 2025
The new meta for roblox flexxing is posting rented airbnbs and saying half baked tumblr quotes from 2013. Gotta respect it
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18 Sep 2025
Twitter was so much better without all the schizophrenic conspiracy theorists.
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29 Aug 2025
I have a feeling RDC is going to be insanely big this year.
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17 Jul 2025
The LinkedIn-ification of roblox names needs to be studied
Games -> Experiences Builder's Club -> Premium Catalog -> Avatar Shop -> Marketplace Library -> Marketplace -> Store Groups -> Communities Friends -> Connections What do you think is the next Roblox product to be renamed?
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9 Jun 2025
My hot take on unused collector cars is that if it’s a car with production numbers in the 1000s (or even >100), one or few in absolute “mint” condition should be cherished for being preserved. It’s a benchmark and ultimately a rolling reference to what Ferrari was proud to put their name on in that era. Something owners of more loved versions can use as a tool to restore their own. Feeling bad for a car with a life undriven is a bit silly, especially if it isnt a rare car by any means other than provenance. Commenters who say “that poor car” do not know how useful rolling perfection is for the longevity of that model of car. Especially if it’s a snapshot of a specific year or production time (something very important for blue-chip cars like the F40). I think thats something a lot of people don’t think about when seeing cars like in this example.
With just 360 km from new, chassis 84036 is among the most original F40s in existence. Delivered new in 1990 by Hong Seh Motors, this Euro-spec example was placed in static storage and remained unseen and untouched for 35 years. bit.ly/4kRk6t6
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9 Jun 2025
That said, there are examples of higher mileage and loved versions that get restored and locked away never to driven on its own power again except onto trailers, which is a bit sad. It’s likely a too many cars, too old to drive, or rolling art collector problem, I’d imagine. Or insurance, who knows.
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9 Jun 2025
My account is roblox and cars and absolutely no in-between or consistency
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28 May 2025
The real biggest lie is developers thinking they failed because their first few projects didn’t make them absurdly wealthy or get the results they wanted. Which leads to videos like this. If you’re passionate about making fun experiences and understand the market, you’ll make it far.
26 May 2025
most positive developer
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14 Mar 2025
Carti dropped and all of a sudden the whole stock market improved
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