Today we can revealโฆ that late in 2025 we formed a partnership with @LyricalGamesCo to publish our new original title. It's happening. โจ
More news to come.
thechineseroom.co.uk/games/uโฆ
Ysabella's story out now! ๐นโค๏ธโ๐ฅ
paradoxinteractive.com/gamesโฆ
To write about this chaotic artist our Narrative team drew inspiration from places far and wide - "The Hunger" (1983), Franz von Stuck's "The Sin", the Red Room from Twin Peaks, "Total Eclipse of the Heart" music video,
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The Flower & the Flame is out now!
Through Ysabella Moore's eyes, witness conspirators who threaten Seattle's court, and how the Nomad's awakening has them in chaos.
Buy now for Steam, PlayStation 5 and Xbox Series X|S.
Link below๐น
Helmut Newton's photography, Julius Shulman's imagery, Francis Bacon's triptychs, and many more strange, dark and wonderful items were on the writers' mood board for this chapter. We really hope you enjoy "The Flower & The Flame".
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Ysabella - an artist, a performer, a schemer, carrying old wounds, and making new trouble. How did she end up in Seattle, and what's her plan to make a mark in the city's vampiric courts?
Experience her story in Bloodlines 2 - one week from today. ๐นโค๏ธโ๐ฅ
paradoxinteractive.com/gamesโฆ
Flower & the Flame, the last DLC for Vampire: The Masquerade - Bloodlines 2, is out on June 10th for Steam, PlayStation 5 and Xbox Series X|S! ๐น๐ฅ
Through Ysabella Moore's eyes, witness conspirators who threaten Seattle's court, and how the Nomad's awakening has them in chaos.
Congrats to the colleagues at the brilliant @Amanita_Design with their new release!
We at TCR adore brave, original games like this (hand-painted 3D world made of IRL cardboard?!), "Phonopolis" is such a great addition to the studio's incredible oeuvre.
To celebrate here is
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an Unlisted link to a talk we did with the talent at Amanita Design ouf, 4 years ago now! We interviewed the team about their craft and our studio members were able to ask Qs etc.
youtube.com/live/xHfh-VwfF0I
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Last weekend our Principal Game Designer Jade & Associate Art Director Laura took part in @BAFTAGames event discussing how collaboration is key to successful game making. Huge thanks for organising these conversations on the devs' craft & for having TCR be part of them! ๐