Explore a warped Manhattan on the brink of paranatural annihilation. CONTROL Resonant arrives September 24th 2026 to PC and consoles.

Joined January 2018
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The Oldest House has fallen. Everything it contained is now loose in Manhattan. Dylan Faden is humanity's only hope. Dive into paranatural Manhattan in our newest trailer for CONTROL Resonant, featuring an original song by Vilma Jää. #CONTROLResonant
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Tag yourself - which paranatural entity are you today? #CONTROLResonant
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More PS5 game previews from #SummerGameFest Play Days: 🪐 Alien Isolation 2 🌆 Control Resonant 👹 Onimusha: Way of the Sword 🧟 Resident Evil Veronica 🪚 Saw: Genesis play.st/3QtraCJ
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Jun 11
So i already had a write-up about Control Resonant, but now let's do a deeper dive with 20 min of MY gameplay. Captured at SGF and a real boss fight too. Enjoy and thank you @remedygames for letting me go hands-on. I can't wait for @ControlRemedy in Sept youtu.be/SrbWAPJK49c
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CONTROL Resonant 🔻Pre-order Now! retweeted
🟠STEELBOOK NO BRASIL Abrimos as vendas do lote limitado da steelbook de de CONTROL Resonant para PS5 contendo 3 cards pôster. Envios programados para em 24 de setembro. ➡️Resgate cupom de 30 reais aqui s.shopee.com.br/5L8VZFr8km ➡️Reserve agora s.shopee.com.br/3VhoRw9KrN
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Gotta make pretty big steps to get past that thing. #CONTROLResonant
Hotstep your way past the paranatural. Combat thrills are the focus of a new Control Resonant trailer: play.st/43VUTHu
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< Dress work appropriate / better, Agent / fan / insert name here > Preorder the Board-sanctioned FBC swag and gear in the CONTOL Resonant collection by @iam8bit before July 6th. EU: ow.ly/eVtR50ZanGM US and rest of the world: ow.ly/AeOw50ZanGN #CONTROLResonant
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Dylan Faden was the face of the enemy – corrupted and controlled by the Hiss. Now, he is the only hope humanity has against a paranatural disaster. Who is he today? Play CONTROL Resonant on September 24th to find out. Watch our story trailer to see Dylan taking control, after years of imprisonment by the FBC. #CONTROLResonant
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I got hands-on with @ControlRemedy at #SummerGameFest, and it ABSOLUTELY gave me what I was hoping for. I can't wait to jump back in and play more. Here are my impressions! youtu.be/A972bnQy3pE
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CONTROL Resonant 🔻Pre-order Now! retweeted
Jun 11
I got a chance to play CONTROL: Resonant and it is as weird and awesome and only a Remedy game to be. I can’t show the opening, but from the start of the game you are hooked into the story even if you didn’t play the previous game which is great for newer players eyeing this entry in the Remedy universe. Stakes are high from the start, enemies are otherworldly but keep you on your toes, and combat gets going very quickly which is great for the pacing. Movement is made up of a unique set of abilities that allow you to traverse the very disturbing and unique worlds that lay outside of The Oldest House and the early part of the game gives you quick a few quick unlocks that I feel other games would spread out. This quick ramp up in movement allows for the world to get weirder and combat to get faster right out of the gate. After an intro that I can’t show and a few quick tutorial sections you run into Zoe, an FBC agent who has survived the events that have broken the city but is about as lost as we are. You decide to work together but quickly get separated because she calls you parautilitarian, which is FBC speak for you’ve got powers and she doesn’t. I can't go too far without mentioning Sound Design. The remedy sound team really deserves some praise. Back in Alan Wake 2 there are still a few sounds that are so viscerally disturbing I can still remember them now. Combat weight, environmental audio design and the music/background tones all come together to complete this world of otherworldly disturbing and unique feelings it seems only Remedy can muster. To no surprise they once again crushed it. Combat even early on is based around two weapons. I picked a scythe first, but there were also daggers and I think what I could call a heavy sword and the secondary weapon choice was an extendable whip I think, drill staff and I chose the giant club hammer to have a heavy attack balance with my quick ranged scythe. I eventually unlocked a ranged option after the first boss and I saw a skill tree with three main branches and a solid number of nodes for each weapon. Three weapons to pick from for each primary, secondary and ranged paired with the skill tree leads me to believe there is a solid chance for some nice replayability. I couldn’t tell if it was a gear system or just something like a single artifact but there was a bit more to what you were wearing than just visuals it seems. You’ll be picking up a decent amount of resources so either crafting or unlocking some different things as you progress should keep the pacing and freshness of new things pretty consistent. Enemies early on are just a couple of types a heavy that keeps the minion type enemies spawning, but they were pretty manageable with a few dodges at the right time. The first boss is quite a sight and a solid tactical fight. Decent amount of attack variety and a couple moves that were visually impressive while also presenting quite a challenge. It’s got solid action / soulslike dodging mechanics so far that seem to be pretty well tuned in everything I felt. I don’t believe there is a parry so it will be all about your dodge which when you do them back to back allows you to cover a solid distance. That helped because the first boss was pretty sizable. Mid-air dodges and floats along with attacking mid air allows the floor to be a bit treacherous I’d guess in future fights. The trailers have made the game look better and better each time I see them, but the last piece of the puzzle was going hands on to really get a feel for the melee combat, and they really have the complete package here. Weirdness worthy of the Remedy title card, great combat feel and enemy design, and a gripping story that will feels like it will keep you hooked from start to finish. I can’t wait for Sept 24th and you’ll likely see more content from me about @ControlRemedy Resonant before, at and after launch. I was excited before this weekend, and it’s one of my higher anticipated games for the rest of 2026. Huge thanks to @remedygames for the hands-on experience this weekend.
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CONTROL Resonant ✈️ @tribeca Go beyond the Oldest House, and join Creative Director @MikaelKasurinen in conversation with director Nia DaCosta (Hedda, 28 Years Later: The Bone Temple) about everything it takes to make a daring sequel like CONTROL Resonant. Get your tickets now! tribecafilm.com/films/contro… #Tribeca25th
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How about that FBC drip? If you're buying from the EU and want to save on shipping, @blackscreenrec has you covered! blackscreenrecords.com/searc… #CONTROLResonant
Take. Control. We're so excited to announce the next step in our partnership with @RemedyGames: a CONTROL Resonant collection! Grab the FBC Agent Hat, coffee mug, shirt, hoodie, and special Mold Mints today! bit.ly/8bit-control
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CONTROL Resonant 🔻Pre-order Now! retweeted
Here's a first look at some of the weapons and abilities in Control Resonant. I'm loving this game (my gameplay)
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CONTROL Resonant (2026)
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Sorry @ControlRemedy Dylan Faden (our babygirl) is free from his box, he has shoes, and he walks around Manhattan with his Aberrant
Do you want to put Dylan Faden back in his box? You can, as CONTROL Resonant gets physical! Pre-order the physical edition for PlayStation 5 or Xbox Series X|S now: controlgame.com PlayStation 5 owners can also get a beautiful steelbook edition! #CONTROLResonant
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It's time. My thoughts after hours of hands on play with @ControlRemedy #ControlResonant @remedygames Please enjoy me gushing about my newest obsession for 20 minutes. youtube /jessecox
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Do you want to put Dylan Faden back in his box? You can, as CONTROL Resonant gets physical! Pre-order the physical edition for PlayStation 5 or Xbox Series X|S now: controlgame.com PlayStation 5 owners can also get a beautiful steelbook edition! #CONTROLResonant
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had to paint a proper Dylan portrait #ControlResonant
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Fun fact. Weird On Weird Crime is one of the biggest offences you can commit while developing a CONTROL game. Thanks, @PCMag!
Jun 6
The developers of Control: Resonant say path tracing helps prevent "weird on weird crime." By making the world feel more believable, the game's strangest moments hit that much harder. Here's the moment from IGN Live. #ControlResonant #IGNLive #AllAccess
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manalan mailla about to go triple platinum in my house #CONTROLResonant
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