After making a few fixes and improvements, Iβm excited to finally share this video showing how the editor works in Psych Engine 1.0.4. We hope to support more engines in the future.
Thereβs still a lot to fix, such as the Y-axis, but rest assured that weβre working tirelessly!
We got tired of coding events for FNF, so while I wait for my bathroom to be fixed, weβve started working on this.
It works with multiple FNF engines at once; we hope to release it soon... or who knows, maybe weβre not even taking it seriously. π₯Ά