Joined January 2017
85 Photos and videos
Print fo my game Leyria for #MegaDrive #SegaGenesis Print for test battle sprites. Emulator Regen #sgdk #Jrpg #leyria #sega
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This is a very old project, from around 2018 or 2019, it was SGDK 0.3 or 0.6 if I'm not mistaken, I'm updating to the newest version. Don't worry, the next post will be about the JRPG :) #sgdk #megadrive #shimp
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The item mechanics are ready; all healing items & Status, whether HP or MP, are ready and working. Plus, I had already programmed the inventory database, so that part is finished, phew! 😅 #sgdk #leyria #megadrive
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Working on the visual effects for my indie JRPG! 🎮 This is the magic animation for the demo. Creating something impactful within the limitations of the Mega Drive's 64 simultaneous colors is always a rewarding challenge. Let me know what you think :) #megadrive #Sega #leyria
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Turn on the sound to hear the mage's voice, I forgot to put it in the post. 🔊 Sound ON🔊
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Now that I’ve finished the UI, I can focus on combat. I implemented a damage system (1–9999) and calculated player/enemy movement paths. Next: fix palettes and optimize VRAM usage—maybe by moving the whole UI into a bottom bar. #megadrive #leyria
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I forgot to mention, but I'll be doing the same kind of combo as in Legend of Legends/Xenogears; I should be able to show it in the next post.
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I also changed the SGDK font because I couldn't stand the default font anymore, so I styled it. Let me know if it looks too strange 😅
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Leyria MD - News Update! ⚔️ Finished the dialog system (scrolling text char count), the main menu, and an item menu with a scrollbar! Also got the status menu ready to go. Next up: Battle combo system and magic 🔥 #IndieDev #GameDev #RPGDesign #sgdk #megadrive #rpg #Leyria
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Cleaning my VHS tapes, it's annoying to clean them, but they've never let me down since the 90s. Sakura wars vol1 by ADV films. Now I'm looking for a tape I have rewatching Final Fantasy 8 from 2003, I really want to watch that.
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Hey guys, I know I haven't posted many updates lately... To be honest, I'm always a bit hesitant to show stuff because people tend to tear me apart lol. Below is what I'm doing—the battle system. Graphics are placeholders; IMHO, it's better than using AI :v
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Also, what would you guys like to see more of? Concept art? Sketches? Animations? Or just tech demos?
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It costs $0.00 to support a 38-year-old tired game developer. 🥹
It costs $0.00 to support a 26 year old game developer. 🥹
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Tests for DialogBox. I'm posting more here about the devlog, my friends say I should post more :) Faceholder for testing (I didn't even fix the leaky pixels). The hardest part of development for me in MD is managing the colors and fitting everything into just 4 palettes.
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Versão em portugues, tenho que colocar assentos depois. Não sei pq lembrei de voce @Baionder 😂🤣🤣 #sgdk #megadrive
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Finalizing collisions, scroll and palettes^^ #sgdk #jrpg #megadrive
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More tests for sprites, tiles and palettes. Redesign victor sprite, thinking about it I've already redrawn this sprite dozens of times since I started this project in 2017 ^^* What do you think? I'm trying to follow a 16 bit style #Leyria #MegaDrive #SegaGenesis #Sgdk #Jrpg
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I'm using this amazing tileset made by @SelieltheShaper
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New cover for my Jrpg game for Mega Drive. The characters, from left to right: Leyria, Victor and Carol. I'm currently drawing the sprites, I'll post them soon. **Rena will retire from my tests :v #sgdk #jrpg #megadrive #indiegame #leyria
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