Taitiko Development Update 🎮🧟♂️
In this gameplay, you’re already seeing one of our new skins: a monkey with a cap, created from a collaboration we did years ago with another crypto project.
We’re currently implementing new skins and improving core gameplay systems step by step.
What’s already in the game (as shown in the gameplay):
1⃣ A basic AI helper that assists by attacking zombies (early version, but working)
2⃣ Explosive bombs that create collateral damage with 6 additional smaller explosions
3⃣ Ninja stars that help protect your nearby zone from zombie impacts and close-range approaches
What’s coming next:
🔜 Laser shots are already added to the game, and we’ll show them soon in a future gameplay preview (for now, our focus has been making sure the mechanics work properly and feel stable).
Closed beta feedback (and what we’re working on):
From the closed beta, the main feedback has been very clear:
🔧Matches should feel a bit faster
🔧Player movement should be faster
🔧There should be more zombies on screen
🔧More things should be happening at the same time (more action, more pressure)
We agree with this direction, and it’s something we’ll keep improving in upcoming iterations.
We’re not trying to overpromise — just building, testing, listening, and improving.
Thanks to everyone in the closed beta for the feedback. It’s helping us shape the game the right way.
Taitiko Team 💛