building @gamegptofficial | e/acc | I post stuff about AI game development | NFA

Joined May 2021
59 Photos and videos
Pinned Tweet
2 Dec 2025
ARC Raiders just delivered one of the strongest proofs that AI powered gaming is making an impact. 🎮 AI enhancing without replacing 🧵 👇
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14 Dec 2025
Crazy good use of AI tbh. Very impressed
11 Dec 2025
Maximum Carnage. This project is a non-commercial fan film and technical demonstration. Its purpose is to push these models to their limits and explore what’s possible with new tools in visual storytelling.
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Devin retweeted
Prompt 2 Play is back with our 4th partner, Triumph Games. There’s a new chance to create a game and win prizes if your game is one of the top 3! Livestream in the Triumph Discord starts December 04, 10 AM EST (3 PM UTC).
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2 Dec 2025
ARC Raiders just delivered one of the strongest proofs that AI powered gaming is making an impact. 🎮 AI enhancing without replacing 🧵 👇
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2 Dec 2025
Enemy behaviour also uses machine learning systems. Instead of predictable patterns, combat encounters feel reactive to the player.
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2 Dec 2025
Although there was slight call out of the AI voice acting at launch, 99% of their gamers looked past this bc the game is fun. With time, AI developed games will become more and more accepted. This will lead to a Cambrian explosion in the types of games that can be created. 🎮💥
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17 Nov 2025
Had an awesome last week with @BawsaXBT and @heurist_ai last week. Here's my take on how the future of vibe coding will be no coding at all, just on demand generation at every level.
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Devin retweeted
11 Nov 2025
Tomorrow at 11AM EST, we're hosting an X Space on vibe coding. Building products that resonate beyond features. Aesthetic coherence and cultural alignment determine adoption. Vibe can be designed.
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6 Nov 2025
If you want to learn about AI game dev check out @DannyLimanseta’s content. Here’s my own rendition of the example game Danny made. Was able to brush off the dust on cursor with this one!
You’ve probably seen some of the games I’ve been building with AI. I can't code. But with AI's help, I've built 15 game prototypes in the past 6 months. That process has been eye-opening. It made me realize how fast game creation is evolving and how much easier it’s becoming to turn ideas into playable worlds. So I started Vibeforge, a Patreon where I share everything I’ve learned about using AI to make games: - Step-by-step vibe-coding guides (like this top-down auto-shooter) - Behind-the-scenes devlogs as I experiment with new prototypes - Game boilerplates you can modify for your own projects I’m joined by Aldric Chang, founder of the game studio behind @13z_game, @HellsweeperVR, Sairento VR and Gordian Quest. While I focus on AI-driven experimentation, Aldric will be sharing real-world lessons from traditional game development: design, production, and marketing, bridging both worlds. Whether you’re building your first prototype or dreaming up your next indie project, we welcome you to join us: patreon.com/vibeforge See you on the inside.
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Devin retweeted
27 Oct 2025
Mobile gamers, get ready for Wednesday! 🫡 We’ll talk about the mobile gaming boom and whether it can eclipse PC & consoles. Speakers from: @planetx, @sansound3, @Gamegptofficial, @TheNoppera Set a reminder below 👇
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Devin retweeted
Prompt To Play Week 1 Highlights! We had WAY more entries than expected, so we need a little more time to choose. New time for Winner Announcement: 6 PM EST (10 PM UTC)
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26 Oct 2025
true
Everyone is going to be able to vibe code video games by the end of 2025
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23 Oct 2025
Hey fam, going live in @isekaiblade discord in 1 hour! We’ll be building a game live, then starting the Prompt to Play campaign. Build your own game and earn USDC!
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21 Oct 2025
The Megabonk story and what it tells us about the future of AI in gaming. 🧵 Built by a single developer, this month-old game has sold over 2.7 million copies ($24M). Here’s what made it take off and why it matters for the next era of game creation ⤵️
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21 Oct 2025
🤖 Did it use AI? No. But the question now is, could this have been built with AI? AI can already help with • Art and animation • Coding and testing • Music and sound design • Level and world generation The low-poly art design in Megabonk is entirely possible to generate with AI now.
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21 Oct 2025
💡 The bigger picture  Megabonk proves one person can outsell some AAA game titles on release. AI enables indie studios to build better and better games faster and more efficiently than ever before. The next viral hit may not be from company, but from a solo founder AI.
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