After 4 hours of playing No rest for the Wicked, the game is really impressive, of course for its art direction, combat , but what really impressed me was its level design, which is made up of layers and layers, our eye is always called upon to find out how to reach certain areas
No Rest for the Wicked is finally here!
I'm really proud of how fun and rewarding exploring this world is. And it's going to get even bigger and better from now on. I invite you to join us in this Early Access journey, and discover the secrets of Isola Sacra.
Link below.