Next update for the Visual Event Editor for MV/MZ will bring a Plugin Manager with ton of QOL & improvements : search parameter box, navigation tree, restore to default value & more
#RPGツクールMZ#RPGツクール#rpgmaker#rpgmakermv#rpgmakermz
Did you know you could name you event pages in my recently released Visual Event Editor ?
No more skimming through all of them to find the one you're looking for !
Available for free on : drag-and-plug-in.itch.io/vis…#rpgmaker#rpgmakermv#rpgmakermz
Added comment/group node to my Visual Event Editor. Customizable text/size & color, as well as the ability to attach nodes inside it for batch actions & movements.
#rpgmaker#rpgmakermv#rpgmakermz
Added reroute nodes to the Visual Event Editor. User can add them from node list, but also double click on a curve and it will automatically create and connect a reroute node.
A simple yet powerful addition for graph organization.
#rpgmaker#rpgmakermv#rpgmakermz
I added a simplified version of the advanced search, directly in the Visual Event editor. User can open it with CTRL F, drag it around, and search for command or value reference within the currently open event :
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Advanced event search is now a thing in my Visual Event Editor for RPG Maker MV/MZ. Easily find references to variables, switches, actors, commands, ect, in any of your events :
#rpgmaker#rpgmakermv#rpgmakermz
Added basic support for array variable in my Visual Event Editor for MV/MZ. This should allow user to easily manipulate arrays in their events :
#rpgmaker#rpgmakermv#rpgmakermz
Made a "Switch" flow control node, which will run the correct branch depending on the input variable value, for my upcoming Visual Event Editor for MV and MZ :
#rpgmaker#rpgmakermv#rpgmakermz
Distance event condition will be available in the first add-on of my Visual Event Editor, with three different calculation mode :
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The first add-on of my Visual Event Editor for MV/MZ, expanded and unlimited event conditions, will feature a lot more different conditions. Here are every of them related to actors :
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We're doing something different for Black Friday. Instead of a sale, we're running a giveaway for Gwent Deluxe! One extra English set will be made during our Q1 2026 production run for a lucky winner.
Enter the contest today: noloadinggames.com/pages/gwe…
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