New update⚙️
Passive HP Regeneration has been removed. Your character no longer regenerates health over time.
Death Penalty: If your character dies in battle against a monster, you will now lose 10% of your gold.
Item Loss on Death:
From Level 10: 25% chance to lose 1 item.
From Level 15: 40% chance to lose 1–2 items.
Food & Healing System Revamp:
Berries → Restore 5 HP
Burgers & Ready-made Meals → Restore 10 HP
Small Potions → Restore 15 HP
Large Potions → Restore 30 HP
Prices for some items have been adjusted.
Combat Changes: Rats, butterflies, and tapestries now deal increased damage and are significantly more aggressive.
New updates coming soon👀