the main challenge with NPR in blender right now is the way Alpha Blend interacts. It tends to lose track of the depth of objects when rotating the camera around, sometimes I suddenly have clouds rendering in front of my characterโs eyebrows ๐ญ it can be difficult to work with
Iโm genuinely unsure how to fix depth clipping problems like this natively as of now until future updates come along, itโs one of those long-standing limitations I run into with stylized work
I think maybe like 4 people on here will understand the specific thing Iโm talking about haha but oh well. Blender is definitely getting much better recently for NPR, hoping to see that momentum continue ๐ผ