Joined May 2024
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Latest build: web version: psychodrive.gg Discussion, bug reports, etc, on Discord: discord.gg/kmD9BG3q
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Can Ingrid players tell me if this combo if possible with 4 stock fullscreen? psychodrive.gg/#combo=2_2l0_… Also, Dark Ingrid work-in-progress moves?
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Haven't posted an update in a while, but things have been busy. Many simulation accuracy fixes, and there's a web version with combo sharing now: psychodrive.gg/?combo=2_2_22…

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New Viper meter dump optimal route (only if you're sick!). #SF6_CVIPER #SF6_VIPER
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ヴァイパー普通のラッシュ最大コンボですら難易度がおかしい #SF6_CVIPER #SF6_VIPER 5強K>5強P>HJC>サンキャン>2中P>CR5強P>HJC>サンキャン>5強K>HJC>サンキャン>2中P>CR2強P>サンキャン>2強P>サンキャン>2中P>中サンダー>CA
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New psychodrive release! Up-to-date with latest patches, and a ton of simulation fixes. github.com/PsychoDrive-Dicta…
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Other hotfix notes: - Something about Cammy's heavy TC cancelling into spiral arrow / SA2 changed, not sure - M. Bison's light Psycho Crusher's bombed version fires one frame earlier, likely -1 advantage, needs testing. - Akuma's light tatsu new extended juggle hitbox stays.
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S3 Hotfix changes: - Zangief EX suplex 2600->3200 damage - Marisa L Dimachaerus no longer super cancellable - Terry MP->HP TC recovers one frame faster - Rashid Arabian Skyhigh hitbox height has been rolled back to pre-S3, by the size of its juggle-only zone.
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The small hotfix also adjusted Akuma's light tatsumaki to have an additional extended juggle-only hitbox on its active frames. It is unclear whether that adjustment was intentional, and it may have rolled out accidentally as part of the -9 sweep fix.
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The original S3 update contained a copy-paste error that made Akuma's sweep -9 instead of -12 on block. A small in-game patch was downloaded once the server maintenance was over, which rolled that change back and restored the -12 sweep.
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Zangief's hurtbox forward position at origin has been changed from 52 to 64.
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Psycho Drive 0.5.2! Terry and v24 dumps some small fixes. github.com/PsychoDrive-Dicta…
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For Dictator's Knee Press, the pushback on block has been reduced by 13 units for the heavy version, and 13.77 for the light and medium versions. The hurtbox has been reduced by 14 units, meaning the distance to punish is now a tiny bit wider.
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Luke's back HK now retains 10% more momentum from his drive rush speed - for a 18f cancel (quickest DR cancel), this amounts to an 8.3% addition to total movement. It progressively reduces if the DR cancel is performed later.
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Dhalsim's OD Yoga Flame new hitboxes.
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Rashid's crouching LP new head hurtbox.
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Zangief Knee Hop new hurtboxes. Covers the whole hitbox even when fully deployed, so the attack is no longer disjointed.
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Ed now falls faster to the ground after hitting his jumping HK.
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Timer stop on Knee Press Nightmare has been added.
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No changes to DeeJay's or Ken's drive normal distance despite conflicting reports.
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