3D Hardsurface Artist LFW | Frog dad | Hobbyist Chef | Professional Backlogger | 🚫AI | Previously HTXLabs | secondhalf.games | Views are my own

Joined October 2019
303 Photos and videos
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New project is out! Breakdowns posted below- Let me know what you guys think!
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I don't have much to contribute to the game industry talk today except control what you can. If you live to make your art continue to do so and stay hopeful that opportunities will eventually find you. Become so good they can't ignore you, that's all you can do.
we have motion.
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Had the chance to work with the folks at Marmoset to break down how I approach presenting my work. Check it out and let me know if it helps!
In a world of constant 3D content, what makes your renders stand out? 👇 3D artist @EdGreig_ explains how to uniquely present your 3D art in our latest breakdown article and guides you through creating dynamic camera animation for impactful video renders in Marmoset Toolbag.
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we have motion.
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I hate to make this post, but I've been unemployed for 8 months now and my freelance work has totally dried up. Things are getting pretty scary. I'm a 3D hardsurface artist with 4 years of experience working in games, manufacturing, and marketing. Open to any opportunities.
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Next week I’ll be doing a live workshop at @BeyondExtent on how I go about presenting my work both in a professional pipeline and for my portfolio!
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The worst thing AI ever did was make “ideas guys” somehow more insufferable than they already were
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This is unironically the sexy AI filter memes, I’d be laughing if this wasn’t the actual state of gaming and computer graphics, what a joke man….
Announcing NVIDIA DLSS 5, an AI-powered breakthrough in visual fidelity for games, coming this fall. DLSS 5 infuses pixels with photorealistic lighting and materials, bridging the gap between rendering and reality. Learn More → nvidia.com/en-us/geforce/new…
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Might post this project soon who knows ¯\_(ツ)_/¯
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Concept by @vombavr
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Day 41- 1st pass textures done
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Played 8 hours of Marathon today Gunplay feels great, art direction is phenomenal, the current menu UI and navigation is a bit of a headache to parse through but fits the vibe super well. Could be a really special game here
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Day 40- Textures finished by next week, also I’m playing Marathon all day
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Day 39- Overwatch distracted me
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On Friday I finished cleaning up and optimizing the lowpoly in 3 hours - record time. I'm already off to texturing.
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No video today cause I forgot to press record, but this beast is almost done
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Ed Greig retweeted
The Trivector HPG is complete!! #b3d #hardsurface #guns #optics #gameready #3Dartist
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Day 38- consistency
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Day 37- HP finished this week? (cope)
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