Joined October 2021
Photos and videos
Nebulacore Release I made a shoot 'em up game inspired by old arcade games, the game has 19 stackable weapons, 6 playable ships and 6 bosses, so there is a lot of content for the players to have fun with. #indiedev #gamedev #indiegame #shmup #shootemup rootofcode.itch.io/nebulacor…
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Eliza the Session Update I updated my game made in common lisp, now the game uses sdl2 for graphics, Eliza can do a lot more now, there is also 13 achievements for the players to collect, it was a wide update. #lisp #gamedev #indiedev #indiegame rootofcode.itch.io/eliza-the…
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Neon Typeracer Update I updated my racing game, now there are more than 500 words, six maps for you to race in, a garage in which you can buy new cars or upgrade your starter car and seven AI for you to race against. #indiedev #gamedev #indiegame rootofcode.itch.io/neon-type…
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Neon Typeracer Release I made a typing race game, type the words on the screen to get velocity and use space to submit the words, the game have three levels of difficulty. #indiedev #gamedev #indiegame #racing rootofcode.itch.io/neon-type…
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Ember Forge Update Updated my game, made a complete refactor from Common Lisp to C, I also added more content for the players. #indiedev #gamedev #indiegame #incremental rootofcode.itch.io/ember-for…
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Ember Forge Release Just made an idle incremental game about forging and mining in common lisp with sdl #lisp #indiedev #gamedev #indiegame #incremental rootofcode.itch.io/ember-for…
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Burden of Command Release I just finished Burden of Command — a WWI trench tycoon/strategy game that runs in an 80×24 ANSI terminal. #lisp #gamedev #textgame #wargame #turnbased rootofcode.itch.io/burden-of…
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Eliza the Session Update: added three new mechanics and updated the AI system #lisp #gamedev lettherebelisp.itch.io/eliza…

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I made a small Lisp strategy game, runs entirely on the terminal #lisp #gamedev #textgame #ascii #turnbased #wargame lettherebelisp.itch.io/line-…

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