Find out how Edgegap makes launching and scaling your multiplayer game a breeze š®
Edgegapās Mathieu Duperre walks you through the simple process here:
epic.gm/eos-edgegap
ALT Image is for a blog where you can find out how Edgegap makes launching and scaling your multiplayer games easier.
Are you more of a 128 Hz, 64 Hz, 20 Hz⦠or 12 Hz kind of developer?
If that design decision keeps you up at night, know there's no universal answer.
We break down tick rate and its impact on gameplay precision and hosting costs in our latest article: edgegap.com/blog/game-serverā¦
Edgegap is now listed on Akamai's Partner Referrals catalogue. @Akamai is one of the world's leading cloud and CDN providers, and their Partner Referrals programme connects developers with trusted, vetted solutions.
If you're a game developer looking for a modern server orchestration platform (or just curious) make sure to explore Edgegap's page on the Akamai Partner Referrals catalogue.
cloud.linode.com/cloud-markeā¦
AlensiaXR uses VR to teach anatomy to the next generation of medical students, letting instructors and learners explore 3D holographic structures together, in real time, from anywhere in the world.
Enabled by... gaming tech?!
@Edgegap is proud to power HoloAnatomy® on the .NEXT⢠platform. Turns out, the infrastructure that keeps multiplayer games lag free is exactly what collaborative XR medical education needs too!
Learn more in our case study š
edgegap.com/case-studies/aleā¦
Learn how Edgegapās orchestration and matchmaking enabled Crater Studios to focus on gameplay rather than infrastructure; while still ensuring fast, reliable deployments worldwide to compete in a highly contested market.
Learn how iLLOGIKA dramatically reduced their server costs and laid the foundation to deliver the optimal gameplay experience its community expects from @7DaysBloodmoons in our new case study: edgegap.com/case-studies/7-dā¦
New year, new (optimized resource usage of your game server) you! šš
A new year means a new start, and what better way than to review your Unreal Engineās game server resources usage? And guess what, we got a new blog entry just about that:
edgegap.com/blog/how-to-analā¦
Launching on @CrazyGames & scaling to 50,000 players in 24 hours with the "peace of mind that comes with knowing we can get a surge of players without worrying about scaling" as @Edgegap "had no problems with this sort of scale" said Sam Bunger, founder of Slipstream Game.
ā Easy Integration: "Integrating with the API was simple and the technical support was very helpful. This helped us get onto Edgegap and off our old servers in about 3 weeks"
š Global Coverage & Performance: "It reduced our [...] P80 round trip ping from 200-250ms to 100-110ms"
Imagine hosting your multiplayer game server right from Docker Desktop ā”
With the new @edgegap Docker Extension, you can:
š ļø Build your server image
š¦ Upload your build
š Deploy globally in minutes
All powered by Edgegapās distributed edge infrastructure.
He Shoots... He Scores!ā½
Learn how @BlueduckStudios uses Edgegap's Fleets for easy, automated server orchestration for its F2P VR hit sports title - We Are Soccer. ā¬ļø
šEonfall: v1.1.x Release! Our long awaited update is finally here! It's packed with lots of QoL improvements and a new player onboarding experience! Come check it out @ eonfall.com/play#gamedev#indiedev#indiegame
Cross-platform gaming is the future of multiplayer development.
Players now fully expect to be able to play with friends regardless of platform, regardless of whether it's "indie" or "AAA" scale.
Which is easier said than done, as making this seamless requires sophisticated dedicated server infrastructure.
Read our insights series here ā”ļø edgegap.com/blog/dedicated-sā¦
Coming out of GamesCom, one of the major talking points is the "Stop Killing Games" movement. We've compiled a checklist of potential components to review when preparing multiplayer games for their preservation: edgegap.com/blog/stop-killinā¦