Making BLOCKWORKS mixed reality building game on AVPᯅ (apps.apple.com/us/app/blockw…)

Joined April 2014
205 Photos and videos
Pinned Tweet
Add a digital mirror to your physical room in Blockworks via RealityKit
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This is how real-time cubemap reflections works on Vision Pro with RealityKit. Blockworks is coming out soon, preorder is live.
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New features in my volume slicing tool for Apple Vision Pro are now on TestFlight. Want to test the app? DM me for an invite.
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Paint blocks with a Brush in Blockworks. Releasing July 1st on Apple Vision Pro.
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Pick up a CT scan with your hands and cut straight through it. Real-time volume rendering on Apple Vision Pro (NIFTI/DICOM, multi-gig, no downsampling).
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It's on TestFlight if you want to try it.
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room physics v5 PhysX RealityKit on Apple Vision Pro
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ELASTIC sea retweeted
The physics and reflections on Apple Vision Pro still feel unreal.
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room physics v4
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Built a volumetric viewer in 2 days with Claude. 4GB volume running fully on Apple Vision Pro. Hard to tell from the video, but you're seeing a few centimeters into the tissue.
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I got Signed Distance Fields (SDFs) working around my blocks and I'm currently using them for contact shadows. What are some other or better ways to utilize them?
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ELASTIC sea retweeted
Attention, please. The Leader has an important announcement for you... 📣 Phonopolis launches MAY 20! 📣
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Room physics v3
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Room physics v2
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Everything you build stays in the room
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physics are holding up fine
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Pushing new update to testflight
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I made this 5 years back, but looking at it now, this could totally work as a multiplayer game
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