Per Audacia ad Astra

Joined September 2015
2,085 Photos and videos
Pinned Tweet
May 2
On est et on sera tous « le vieux » d'un autre. Tous les racismes sont stupides, mais celui de l'âge a celui de particulier que c'est votre propre avenir que vous insultez... Et rien ne garantit que vous faites et que vous ferez mieux que ceux qui vous ont précédé.
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Hell of a full circle🤍🖤
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Jun 12
Le niveau des réactions est affligeant, entre méchanceté et machisme. Que vous appréciez ou non les personnes concernées, les réactions mesquines salissent plus leurs auteurs que leurs cibles…
« J’ai subi sa bigamie » : Ségolène Royal tacle François Hollande et ses infidélités l.lepoint.fr/Ied
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Jun 12
Le règlement ne permet pas, à ma connaissance, d affichage politique par les joueurs.. Ça reste de toute façon un militantisme sélectif. Pourquoi la Palestine et pas les femmes afghanes ou le Kivu ? De plus la Palestine a une équipe de foot. Respectons les…
Je souhaite que l'équipe de France de football annonce que, symboliquement, pour cette Coupe du Monde 2026, elle représentera deux pays : la France, et la #Palestine. Ce serait le plus beau geste de toute l'histoire du football, en soutien au peuple le plus martyrisé au monde. #Coupe_du_monde #CDM2026 (Image : montage Grok)
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Peu de gens le savent mais Édouard Balladur a inventé le fameux Baladeur plusieurs années avant Sony. Devant le flop commercial de l'appareil jugé trop lourd, Sony l'a copié mais a donné le nom "Walkmann" en hommage à son inventeur qui marchait souvent
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Ce n'est pas une citation de Patrick bruel
穴があるとすぐ潜りたくなるモグラのイヤホン考えました。
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🚨Destiny 2 is currently the #1 global Top Seller on Steam.
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Jun 12
Examen permis 🚗 repoussé d une douzaine de jours. Espérons que ce soit pour mieux réussir 😕
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Jun 12
Il faudrait obliger ces locataires à garder toujours une bonne bière bien fraîche au frigo, à l’attention du propriétaire ! Autrefois, on savait recevoir et on offrait quelque chose aux visiteurs, pas comme aujourd’hui. Les bonnes manières et l’art de recevoir, c’est fini…
Petit passage à l'improviste au studio du 11ème, on était dans le quartier. Notre locataire n'a pas apprécié qu'on entre avec notre clé, mais c'est quand même chez nous ! Bernard a remarqué que sa télé est plus grande que la nôtre. C'est le même qui demandait un délai pour le loyer en mars. On ne juge pas, on observe...
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Le fameux Greffier
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Your computer and phone's new wallpapers have arrived. Download the full resolution versions at bung.ie/m/wallpapers.
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🚨NEW CUTSCENE REVEALS WHERE DESTINY 2'S STORY WAS HEADED. (MASSIVE STORY SPOILERS!!!)

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Qui pense à elles ici ? C’est atroce.
Maternal deaths in Afghanistan could rise by 50% this year. After the Taliban's ban on contraception, women are being forced to give birth without doctors, miscarrying without treatment, and losing access to even basic medicine.
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Destiny 2 left a permanent mark on my life. The memories I’ve made with this game, both as a player and as someone lucky enough to work on it, will forever stay with me. Not just because of late nights running King’s Fall with friends, or grinding out the Crucible Glorious Seal in solo queue like a complete maniac, but because Destiny 2 challenged me, shaped me, and pushed me toward becoming the creative I am today. My journey into digital art and photography started back in 2007, when I began taking screenshots in Halo 3 and entering @Bungie community art contests. The relationships I built during that time eventually opened the door to an opportunity with Bungie’s Gameplay Capture team in 2014, helping the team capture footage for a new game called Destiny. I had no idea then that a commendably short two-week contract would turn into an incredible 12-year journey with this franchise. I originally came to Bungie hoping to pursue environmental concept art, but along the way I had the opportunity to work on marketing art and quickly fell in love with it. Creating marketing art for a franchise like Destiny challenged me in so many different ways. It forced me to expand my technical, creative, and communication skill sets, constantly adapt, and keep learning new tools and workflows just to keep pace with the live-service beast that was Destiny 2.  It means a lot to be able to look back and say with confidence that I had a visual impact on @DestinyTheGame; but the most meaningful part of it all was getting to work alongside and learn from so many incredible artists at Bungie, and seeing firsthand just how much care, effort, and humanity it takes to make work like this possible. It’s hard to fully capture how much energy, skill, and collaboration goes into every visual part of a game like Destiny 2. That work is shaped by artists from different backgrounds, experiences, disciplines, and perspectives. Each of them, including me, left a small part of themselves in what they created. To me, that’s what makes a game like Destiny 2 feel truly meaningful and memorable. Especially now, in a world increasingly saturated with content and driven by instant output and gratification through AI, I keep coming back to the value of process. For me, and for so many of my peers, it was never only about arriving at the final image. It was about the journey it took to get there. The late nights. The iteration. The problem-solving. The trust. The shared pursuit of trying to make something special. To my peers, I’m deeply proud of what we built together, but even more grateful for how we built it. We challenged each other, inspired each other, and kept showing up for one another through every high and low, as Destiny 2 has had many. That kind of shared effort leaves a lasting mark. What we made mattered. What we gave mattered. And the impact of what we built together will stay with us, and this community, for a long time. Shoutout to the current and former members of Creative Studios, the VizD team, and the many Bungie developers and marketers who helped shape this chapter of my life. I’m especially grateful to the teammates who believed in me, encouraged me to embrace failure and new beginnings as essential parts of artistic growth, and pushed me to take on challenges even when they felt beyond my reach. You showed me that the strength of a team will always surpass that of any individual hero. As my work on #Destiny2 comes to a close and I look toward the future, I plan to spend the next few weeks sharing some of the pieces I had the chance to create or art direct that mean the most to me.  For now, I’ll leave you all with a collage of some of my personal favorite pieces to work on across Destiny 2’s lifetime. These projects mean so much to me because many of them started as personal passion projects or late-night concept sketches, inspired by playing early builds of Destiny 2 and by the incredible work of our development team.
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Jun 11
«Patrick Bruel est sans doute la star vivante la plus importante de ces 40 dernières années», affirme Pascal Praud ow.ly/H01N106zxyR
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Jun 10
Ce sera plus facile pour se rallier à Jordan Bardella et Ciotti. Retailleau is a joke 🤣
« Jean-Luc Mélenchon sera mon premier adversaire politique car il est un danger pour la France, il est racialiste. » @BrunoRetailleau #AvecRetailleau #Retailleau2027
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Je sais pas vous mais je suis un peu dérouté par la direction artistique de ce nouveau Xenoblade 🤔
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Un jour il faudra m’expliquer pourquoi ce besoin de dénigrer une entreprise désormais gérée par ses salariés après que ses actionnaires et dirigeants plus traditionnels ont conduit l’entreprise à la faillite. Cette envie que Duralex refasse faillite est malsaine au possible.
I do my part. (Involontairement j’ai laissé madame choisir j’avais juste demandé des ramequins).
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Jun 9
Mais quelle horreur !!! 😱
Un cauchemar...
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🗞️ Communiqué du Conseil supérieur de la magistrature 🗞️ A la suite des réactions suscitées par l'affaire Lyhanna
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To the Destiny 2 community, Thank you. As artists, our goal has always been to create worlds filled with wonder, mystery, beauty, and adventure. But what brings those worlds to life is you. You take our designs, our napkin sketches, our "wouldn't it be cool if..." ideas and transform them into something real. Your creativity, your passion, and your love for the game give our work purpose. We've always believed Destiny could be a place where expression is celebrated, where players can see themselves and each other in the worlds we build, where every Guardian can forge their own legend—and you proved it. Watching your Guardians grow, embrace new allies, take down bigger and badder bosses, solve mind-bending puzzles, dodge death traps, avoid Taken boopers, and overcome every Raid challenge we throw at you—all while looking incredible—has been a constant reminder of why this universe matters. You shaped it. You made it matter. You are the light of Destiny. With Monument of Triumph, we set out to create a series of love letters to Guardians, new and old. We shared a preview last week of armor inspired by early designs from the original Destiny but have also sprinkled some winks and nods throughout the rewards releasing tomorrow. We hope they feel like a small thank you for everything you’ve given us. From all of us on the Destiny 2 art team, thank you for supporting us, inspiring us, and continuing to bring this world to life in ways we could never have imagined. You give our art meaning. With gratitude, The Destiny 2 Art Team
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