Evening chaps.
The Coder has implemented un petit front end so the Player can select their level, but, more importantly, the nationality of the Escape Team (each with a unique bonus).
Other nationalities will spawn in their own huts.
#gamedev#indiedev#indiegame#ww2#strategy
#devlog No. 24
This is the code I had to write to add walls. They block bullets and the player from passing through.
Nice when all your components and systems are coming together like this.
80% of the code is c&p and could be written more efficiently.
#gamedev#IndieGameDev
Love it. Does the trainee have different anims with the dummy depending on skill level?
Moving like Brad Pitt in Troy at expert level and like...well, me at novice level
*trips over own sword and faceplants the dummy stand*
#indiegame#indiegamedev
What? You thought I was dead? Not quite yet sunshine.
While not yet getting back into the swing of things, I am at least meandering towards the playground
Lazarett in. Crime & Punishment MEGA-Feature in, but needs testing.
#gamedev#indiedev#lockdown#ww2#indiegame@YTHH2018
Yep STILL alive. The Coder has been working through the checkpoint stuff which led him onto sorting out the forging of ID papers which has led him back to the suspiciousness of things and how guards decide to investigate.
Webs within webs within webs.
o7
#gamedev#indiedev