Joined January 2021
266 Photos and videos
The land of opportunity!! 😍 @earth2io #Metaverse #PlayToEarn #essence $ESS
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GRENADOBAHN City on 🌎✌️ retweeted
Jam on Toast. #earth2
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GRENADOBAHN City on 🌎✌️ retweeted
πŸ—οΈ Before building in Earth2 E2V1, you need to clear the land first. There are 2 main options: ⚑ Defoliator β€’ Fast and easy β€’ Costs about $0.05 worth of ESS πŸ› οΈ Land Clearing Set β€’ Free to use β€’ Requires a mini game (Sometimes hard) β€’ If it doesn’t complete properly, try using the Q key Quick summary: Free β†’ Land Clearing Set Having trouble β†’ Use Q Fastest option β†’ Defoliator The video below shows the difference clearly πŸ‘‡ youtube.com/shorts/eoEWxUdVs… #Earth2 #E2V1 #LandClearing #Building #OpenWorld #Metaverse #μ–΄μŠ€2
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GRENADOBAHN City on 🌎✌️ retweeted
We’ll be holding the E2V1 Tester Multiplayer Meetup Sunday, June 7, 2026 at 10:00 PM KST (UTC 9) πŸ“ Location: Aland Islands : e2.me/e2match This will be a E2V1 meetup where we’ll test the new RT8 features together, share gameplay tips, take a group photo, and try a beach ball soccer match in E2V1. Even if you don’t have much time to prepare, just come and enjoy the meetup with us. Skins are recommended. Feel free to join us! #μ–΄μŠ€2 #earth2 #e2v1 #football #soccer
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GRENADOBAHN City on 🌎✌️ retweeted
Greetings Earth 2 Family, as more and more of you enter the realm of the metaverse you might find yourself overwhelmed no matter how many streams you have watched. I Still Find myself overwhelmed by the metaverse on a regular basis. So Get Used To it. This stream I did a while back is a step by step start for those in need of guidance. It will put you on the right track and at least you will start in the right end πŸ“· Some recipes might have changed since then so trust the Public recipes on the number of items. youtube.com/watch?v=yKjM5r4l…
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GRENADOBAHN City on 🌎✌️ retweeted
Not much time left, but everyone is welcome to join! ⚽ We’ll be holding the E2V1 Tester Multiplayer Meetup today at 10:00 PM KST (UTC 9) This will be a casual random meetup where we’ll test the new RT8 features together, share gameplay tips, take a group photo, and try a beach ball soccer match in E2V1. πŸ“ Location: Aland Islands πŸ”— EPL: e2match 🌍 e2.me/e2match No pressure β€” even if you don’t have much time to prepare, just come and enjoy the meetup with us. Skins are recommended, but not required πŸ˜„ Feel free to join us! ⚽ #Earth2 #E2V1 #RT8 #Metaverse #Gaming #μ–΄μŠ€2
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GRENADOBAHN City on 🌎✌️ retweeted
#Earth2 quietly released #E2V1 0.5.8.2 around 18 hours ago. Please check out the article for full details including some important reminders for #Players gaining first access🌍✌️ earth2.io/news/e2v1-update-0… For such a major live software deployment involving gameplay systems, multiplayer infrastructure, backend services, APIs & persistent world systems - things went extremely smooth! Very proud of the team! Thank you for everyone's patience & support during both the development phase & the subsequent releases! We will continue to monitor #RT8 as we push forward toward the next Reality Thread! #Earth2 #E2V1 #OpenWorld #gaming #DigitalEarth #Metaverse $ESS #PlayerDriven #EcoSim
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GRENADOBAHN City on 🌎✌️ retweeted
One of the more amusing bugs we came across while testing the beach ball avatar transform feature for #RT8 It was fixed but also wouldn't complain if it popped up again lol..🌎✌️ earth2.io/news for more on #RT8 #Earth2 #multiplayer #PreAlpha #E2V1 #digitalearth #RT8 #gaming #earlyaccess #metaverse
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GRENADOBAHN City on 🌎✌️ retweeted
#RealityThread8 is incoming on #Earth2! Another major #E2V1 Pre-Alpha release packed with new systems, mechanics plus lots of hidden details packed into the article🌍✌️ πŸ‘‰earth2.io/news/reality-threa… The past 4 months inside #Earth2 have been the most productive period we have ever had in terms of actual product outcome & systems making their way live into #E2V1. System after system, feature after feature, foundations turning into actual playable functionality & you are helping us keep up the momentum so thank you for your supportπŸ™ I understand some would prefer more frequent official articles or smaller update posts along the way, but the results really do speak for themselves. If you look at everything included in RT8, we could have easily split this mammoth article into published posts every couple of days or weekly articles over the past 2 months. However, constantly preparing media, technical reports from devs, posts & announcements takes valuable time away from development, testing & implementation, so our current focus is delivering these larger Reality Threads packed with meaningful, tangible progress every 2-3 months or less. No hype. No announcements for announcements. Just real systems, real gameplay and real progress. The pace of tangible development progress inside #E2V1 right now is the strongest it has ever been. While there are a number of foundational features inside #RealityThread8, one thing to pay close attention to is the introduction of global multiplayer ball physics. On the surface you might see a beach ball.. but underneath it is a very important foundational system for #Earth2 long term. This is not about a beach ball specifically, it is about synchronised global multiplayer physics operating inside a persistent 510,072,000kmΒ² world. Many games spend years refining ball physics alone inside very small contained environments & still can't get it right, so the fact our team is already achieving acceptable multiplayer physics interactions inside something the size of #E2V1 at such an early stage is honestly a very exciting milestone for us internally. During internal testing we had team members running #E2V1 from Europe, Asia, Australia & South America in a single session, with between roughly 150-300 ping & the experience was still surprisingly playable (considering the sheer scale of #E2V1 & complexity involved). Keep in mind, lower ping will always provide the best experience when interacting with the beach ball, but this system opens the door to an enormous amount of future possibilities. Just because we're using a beach ball now does not mean it's always going to be a beach ball - the same foundation can be applied any type of ball or spherical object, with adjusted physics, or any size, which could be used for any number of experiences, mini-games, activities & more. A lot of #E2V1 development is about this type of thing right now. Establishing long term foundational systems that will become part of the platform long term & continue stacking them on top of one another release after release & I am trying to build & release it a way that gives our #Players / testers something extra to do as these pivotal systems come online. Here is a summary of feature releases inside #RT8, but be sure to read the article for full details as it contains a lot more information than what is summarised here: 🌱 Growing a Garden 🍳 Kitchens & Advanced Recipes πŸ–οΈ Global Scale Multiplayer Beach Balls with full Environmental Physics 🧟 Hordes Scanner πŸ“‘ My Property Scanner πŸ“œ In-World Quest Creation πŸŽ’ Superior Backpack πŸ’§ Water Bottle & Survival Improvements βš›οΈ Gaia Pulse Reactor ⚑ Massive Performance & UI/UX Improvements 🎭 Character & Multiplayer Optimisation Everything is coming together, step by step. As always, thank you to everyone continuing to support #Earth2 & #E2V1 as we keep building. The ongoing support, patience & belief from many members of the community genuinely allows us to continue pushing forward, expanding the team’s efforts & focusing on long term development properly. This article is being posted a little in advance so Players can wrap their heads around some of the new features & updates, but RT8 is expected to be rolled out in the next 72 hours. IMPORTANT: RT8 will be another large & complicated Reality Thread release with many interconnected systems going live simultaneously, so please allow the team some breathing room if unexpected issues appear after deployment. These are exactly the types of complex systems that require real world testing at scale & we will continue refining them as we move forward. If any major issues arise our team has always fixed them quickly in the past, so just give them space please. Honestly the past few months have been extremely intense, but I can't wait to see #Players enjoying the expanded utility on their properties, growing gardens, harvesting, cooking & not just for the sake of it like in many games, but for actual long term purpose inside #E2V1 leading into #Hordes, #Animals, the #EcoSim & much more! It makes it all the more worth the while. Also keen to see #Players kicking around some beach balls - I know we have had fun mucking around with it during QA tests with the team - just remember the lower the ping you have the better experience you'll get! Am planning to build a lot on top of this feature! #Earth2 #E2V1 #Metaverse #PlayerDriven #OpenWorld #Gardening #virtualland #gaming #cooking #EcoSim #Foundations #RT8 $ESS in
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πŸ‘€Nautilus has been on πŸ”₯lately! #earth2
I bet many of #E2v1 players never saw these The world is really big #Earth2 #Metaverse
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GRENADOBAHN City on 🌎✌️ retweeted
I believe I have found a recipe in #E2V1, which doesn't seem to appear in the public recipes. I doubt I'm the first, but thought nonetheless it was pretty cool! Meet the Coconut with a straw, great for a famished traveller! πŸ˜‰
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We're a wild bunch of #earth2 OGs that's for sure! I don't think there's one single common denominator between any us πŸ˜†
E2 has created the most unexpected connections 😭 full of wonderful people across the globe that I wouldn't have come across otherwise. This is so thoughtful and sweet, @E2Yehna, thank you πŸ’› My long distance twin - we connected instantly and share such similar lives, chatting about our kids, husbands, life and, of course, @earth2io over the years. (PS. X is doing that thing again where it didn't send me a notification that you tagged me on this, grrr. Only just saw this.) πŸ€ͺπŸ˜†
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GRENADOBAHN City on 🌎✌️ retweeted
'Kyung' is the first skin in Earth2's E2V1 history. We were finally able to see her in E2V1, and we lit a campfire to make some food. I hope that our current state will remain as a fossil on a platform that will evolve greatly. I really like the sound of burning firewood. #Earth2
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GRENADOBAHN City on 🌎✌️ retweeted
EPIC finally being able to load our favorite skins into #E2V1! I’m really starting to enjoy #E2… πŸ’ͺπŸ»πŸ˜ƒπŸ₯‚
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Been crafting in #earth2 for like 3 months and just now realized there's a difference in edible sap and regular sap... all those failed attempts I was like hmm yeah must be a bug πŸ˜‚ $ESS #essence #playtoearn
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GRENADOBAHN City on 🌎✌️ retweeted
CAN CONFIRM Quests Work. Brought in over 950 essence in around 1.5 hours.
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Doin work ol son!! πŸ”¨ πŸ‘·β€β™‚οΈπŸš§πŸ› πŸ‘©β€πŸ”§πŸ—πŸ§°πŸ¦Ύ #earth2 $ESS #metaverse #essence #playtoearn
In just over 24hrs since #Earth2 Reality Thread 7 went live on #E2V1, our team has been monitoring, fixed a number of issues & has released a new build - 0.4.7.1🌎✌️ For full details on this update please check out: earth2.io/news/e2v1-update-0… 1⃣ Quest completion system fixed for some of the Players who experienced issues completing the Quest when arriving at the Quest location. 2⃣ Discard item system optimised inside E2V1 & on BE - so improved performance when discarding items should reduce the lag time some were experiencing. 3⃣ E2V1 download issue via launcher for badge holders who got their first access in the RT7 release. 4⃣ Item and Recipe categories displaying correctly now. 5⃣ Auto Mentar Storage Chip equip for Mentar Storage Chip quests meaning Players will not have to equip themselves, system will automate it. A concept I want to play more with long term with the Quest system. There are more details in the article but proud of the team for knuckling down & hustling to get all the above fixes out in just over 24 hours since the official #RT7 release! We will continue to monitor & improve as we work toward the next major release on this massive 510,072,000 km2 digital planet - Earth 2! #Earth2 #E2V1 #openworld #Metaverse $ESS #PlayerDriven #EcoSim #DigitalEarth #Quests #Progress
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GRENADOBAHN City on 🌎✌️ retweeted
For who asked me on Discord how is the minigame to clean up tiles, here a video of it: #Earth2 #Metaverse #EssenceToken #Essence #Gamefi
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GRENADOBAHN City on 🌎✌️ retweeted
ν˜„μƒμ΄ λ°”μ˜μ‹œκ±°λ‚˜, μ˜ˆμ „λ³΄λ‹€ μ–΄μŠ€2에 λŒ€ν•œ 관심이 μ€„μ—ˆλ”λΌλ„ κΎΈμ€€νžˆ μ§€μΌœλ³΄μ‹€ 뢄듀을 μœ„ν•΄ @theshaneisaac κ³Ό @earth2io μΈ‘μ—μ„œ μœ μ €λ“€κ³Ό λ‚˜λˆˆ μ€‘μš”ν•œ λ¬Έλ‹΅ λ‚΄μš©κ³Ό ν•œκΈ€ λ²ˆμ—­λ³Έμ„ λ””μŠ€μ½”λ“œ μ±„λ„μ—μ„œ 곡유 λ“œλ¦¬λ € ν•©λ‹ˆλ‹€. 확인은 λ””μŠ€μ½”λ“œ <λ¬Έλ‹΅-λ²ˆμ—­> κ²Œμ‹œνŒμ—μ„œ κ°€λŠ₯ν•©λ‹ˆλ‹€. discord.gg/MPtUgJ5nah ν–₯후에도 무료둜, 별닀λ₯Έ ν™œλ™ λΆ€λ‹΄ 없이 λ²ˆμ—­ 글을 받아보싀 수 μžˆλ„λ‘ μš΄μ˜ν•  μ˜ˆμ •μž…λ‹ˆλ‹€. μ΅œλŒ€ν•œ λΉ λ₯΄κ²Œ μ˜¬λ¦¬κ² μ§€λ§Œ 상황에 따라 λ‹€μ†Œ λŠ¦μ–΄μ§ˆ 수 μžˆλŠ” 점 λ„ˆλ₯Έ μ–‘ν•΄ 뢀탁 λ“œλ¦½λ‹ˆλ‹€. κ·Έ μ‹œμž‘μœΌλ‘œ, 3μ›” 19일 Shane Isaac의 X(Twitter) λ°œμ–Έ 및 λ¬Έλ‹΅ λ²ˆμ—­λ³Έμ„ λͺ¨λ‘ μ—…λ‘œλ“œν–ˆμŠ΅λ‹ˆλ‹€. μ•žμœΌλ‘œλ„ μƒˆλ‘œμš΄ λ°œμ–Έμ΄ 올라였면 계속 λ²ˆμ—­ν•΄ 곡유 λ“œλ¦¬κ² μŠ΅λ‹ˆλ‹€. #Earth2 #ShaneIsaac #E2fam #μ–΄μŠ€2 #ν•œκΈ€λ²ˆμ—­λ³Έ
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A couple of my fav notifications to wake up to #earth2
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