Joined February 2013
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The AMD FSR “Redstone” SDK 2.2 is now available and includes: 🔥 FSR Upscaling 4.1 with improved visual quality. 💥 FSR Ray Regeneration 1.1 with quality and memory improvements. Head over to GPUOpen to download now📥 gpuopen.com/learn/amd-fsr-sd…
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AMD GPUOpen retweeted
The latest update to Microsoft Advanced Shader Delivery now supports even more AMD Gaming Devices. ⚡️Now enabled on AMD RDNA™ Powered Graphics with AMD Software 26.6.1 ⚡️Reduce shader stutter & load times by up to 95% Learn more: devblogs.microsoft.com/direc…
Advanced Shader Delivery is now generally available in the Xbox PC app — no Xbox Insider signup required! AMD has also expanded ASD support to RDNA 1 through RDNA 4, and Forza Horizon 6 showcases 95% faster load times on day one. See here for more: devblogs.microsoft.com/direc…
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The AMD Radeon Developer Tool Suite 🛠️ just got a major update! 🔍 View HLSL shader source code directly in RGP. 📌 Extended PIX Marker support in RGP & RGD. ⌨️ New RDP command-line interface for automated pipelines. Full details ⬇️ gpuopen.com/learn/radeon-dev…
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New 3-part #WMMA guide for AMD RDNA 4 architecture GPUs! 🧮 Fused GEMMs for deep learning acceleration. ⚡ Wide WMMA for max memory bandwidth utilization. 🔄 In-register matrix transpose techniques. Read all three parts 👇 gpuopen.com/learn/wmma-guide…
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AMD is proud to support @CDPROJEKTRED's Dziewczyny w Grze! (Girls in the Game!) 💜 Now in its 5th edition, this scholarship & mentoring program helps young women take their first steps into #gamedev 🎮 Celebrating 5 years of dreams and levels unlocked. youtube.com/watch?v=-fFSfB3m…
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AMD support for the @DirectX12 Agility SDK 721 preview is here! New AMD Developer Preview Edition driver for: 🔗 Partial graphics programs. 💾 UAVs of Depth Stencil resources. More on the SDK update ⬇️ devblogs.microsoft.com/direc… Download the driver ⬇️ amd.com/en/resources/support…
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We're at @XPGamingInc in Toronto! 🍁 #XP26 Come find us at the AMD booth: 👥 AMD Developer Programs & GPUOpen. 🎮 FSR and Schola demos. 🎤 Catch our presentation Friday afternoon. #gamedev session info ⬇️ xpgamesummit.com/sessions/ad…
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AMD Schola v2.1 is now available! Train RL agents in #UnrealEngine with deeper integration & expanded scale. 🌲 StateTree integration for training & inference. ☸️ Kubernetes support for distributed training. 📊 Stronger Minari workflows. Learn more 👇 gpuopen.com/learn/announcing…
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Big news for developers! FSR Upscaling 4.1 is coming to AMD RDNA 3 architecture GPUs in July! 🎉 🖥️ Expanding beyond RDNA 4 to Radeon RX 7000 Series. 🔧 FSR SDK update coming in July. 📰 Stay tuned to GPUOpen for more info. Learn more about the SDK ⬇️ gpuopen.com/amd-fsr-sdk/?utm…
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Microsoft Advanced Shader Delivery now supports more AMD GPUs! Enabled with AMD Software: Adrenalin Edition 26.5.2: 🎮 AMD RDNA 3, 3.5, & 4 GPUs. ⚡ Reduce shader stutter & load times by up to 95%. Learn how to add ASD to your game via AgilitySDK 👇 devblogs.microsoft.com/direc…
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AMD GPUOpen retweeted
As a lifelong gamer, I spend a lot of time thinking about how to push gaming experiences forward across CPUs, GPUs, software, and games. My team and I have been working hard to evolve @AMD FSR 4 and bring it to more cards. We power over 1 billion gaming devices worldwide. It’s a responsibility we care deeply about. 🎮 This July, RDNA 3 players will experience FSR Upscaling 4.1, delivering sharper visuals and smoother gameplay than ever before. I’m grateful to our fans. Your enthusiasm and ideas inspire us to keep pushing gaming forward. FSR Upscaling 4.1 on RDNA 3 will be ready out of the box for Radeon 7000 Series players in over 300 supported games at launch. And for our RDNA 2 players, we have something exciting coming in early 2027. FSR Upscaling 4.1 will be coming to your cards as well, bringing sharper visuals and smoother gameplay to even more gamers. We cannot wait to show you what is next. Stay tuned 🚀
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AMD research from #Eurographics2026! 🔬 "Voxel Deformation-Aware Neural Intersection Function" explores: 🧠 Neural intersection prediction for deformable & animated geometry. ⚡ Single network handles multiple poses without retraining. Get the paper ⬇️ gpuopen.com/learn/publicatio…
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AMD is partnering with Samsung to develop a multivendor DGF extension for Vulkan! Dense Geometry Format (DGF) is AMD's open standard: 🧊 Block-based geometry compression for ray tracing. 🔓 Open-source toolchain & Vulkan extension. Read more ⬇️ gpuopen.com/learn/amd-dgf-an…
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And there's more! 🧵 Introducing DGF SuperCompression (DGFS), a new feature in the AMD DGF SDK v1.2: 📦 Smaller disk footprint over DGF. 🔄 Common asset format for DGF & non-DGF devices. ⚡ Fast decode for geometry streaming. Download the SDK ⬇️ gpuopen.com/learn/introducin…
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AMD Advanced Media Framework (AMF) SDK v1.5.2 is now available! 🆕 Updated FFmpeg to 8.0.1. 🔧 Requires AMD Software: Adrenalin Edition 26.5.1 or newer. Download now ⬇️ gpuopen.com/advanced-media-f…
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Microsoft has released Shader Model 6.10 & AgilitySDK 720 Preview! Key features for developers to test include: 🧠 DirectX Linear Algebra ⚡ New Group Wave Index intrinsics AMD Software: AgilitySDK Developer Preview Edition driver now available ⬇️ amd.com/en/resources/support…

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Introducing MiniDXNN: a new MLP library built for #DirectX12 HLSL, enabling neural rendering without compute API interop: 🧠 Optimized MLP inference kernels. ⚡ Acceleration via cooperative vector APIs. 🎮 Sample apps & full source code. Get started ⬇️ gpuopen.com/learn/minidxnn-m…
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Learn how @PlayGOALS ⚽ delivers competitive performance on @AMDRyzen handheld PCs. Part 1 & 2 cover: ⚡ RDNA GPU power management. 🔧 ADLX SDK integration. 🎮 FSR for dynamic scaling. 📊 Real-world optimization strategies. All the #gamedev details ⬇️ gpuopen.com/learn/how-goals-…
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