In the latest Video Game History Hour podcast, Library director Phil Salvador and producer Robin Kunimune take you through the process of preserving a collection of over 10,000 digital files from our GamePro CD collection: gamehistory.org/episode-157-…
Being prepped for sending in our vintage mag 'blind boxes' - the-video-game-history-found… - is this the only Simpsons Wrestling magazine cover of all time? (We're betting it is.)
Want an example of why it's important to use primary sources whenever possible for your research? Well let's just debunk the claim that Earthbound was priced higher than other SNES games at launch real quick. Find material for your own research at archive.gamehistory.org
Remember when Darth Maul was the hottest baddie around? This ad for Star Wars Episode 1 Jedi Power Battles (*deep breath*) for the Sega Dreamcast, c.2000, certainly does...
As scanned by VGHF from the Mark Flitman collection (archive.gamehistory.org/fold…), Sierra Online's 1990 holiday card gives the Santa experience a HUD and UI, if not a full playable game...
In late 2000, Sega was really trying to boost its SegaNet Dreamcast Internet gaming service, hence a price drop to $149 for the console itself (compared to $299 for PlayStation 2.) Here's how Official U.S. Dreamcast Magazine covered it...
Never mind that it's basically summer, here's one more Xmas holiday card from the Mark Flitman collection - Sega's 1993 company card: archive.gamehistory.org/fold…
EarthBound may be beloved now, but it is no secret that it didn't launch to massive sales. Join @jtsknight92 for a deep dive into the marketing and launch of EarthBound in North America. See what worked, what went wrong, and put EarthBound in context. youtu.be/M69F6Vj_DME
In 1999 Ubisoft distributed a press kit for Rayman 2 featuring several short interview clips with producer, Pauline Jacquey. This press kit is disc 264 in our GamePro Press CD Collection. youtube.com/shorts/DD8QLG9W1…
From 2012's E3 Show Daily magazine - archive.gamehistory.org/item… - remember when Microsoft thought the Xbox's Kinect motion controller would be a "watershed moment" for home entertainment? (Nobody gets it right all the time, folks.)
VGHF scanned the 1990 Summer CES show directory (from the days before E3!) - archive.gamehistory.org/item… - including, listed just after Nice Base Industrial and Niles Audio Corp, a little company called Nintendo.
Part of the same series that included the classic 'We See Farther' designer-first showcase, this 1984 ad for EA's One on One: Dr. J vs. Larry Bird plays up the basketball players as software creators...
This 1997 U.S. print ad was for Gemstone III, a text-based MUD from Simutronics and an earlier interactive multiplayer game world. (Anyone play, back in the day?)
Another image from our GamePro press CDs, this is named W3E3BANN.JPG, so we presume this Designers Republic-authored Wip3out image was used on a hanging banner at E3 1999. (Disc: archive.gamehistory.org/fold… )
In the latest Video Game History Hour podcast, Frank Cifaldi is joined by Wes Fenlon, author of the bi-weekly newsletter Read Only Memo, which focuses on emulation, ROM hacks, translations, and decompilations: gamehistory.org/episode-156-…
The rather gory, rather Death Race-y Carmageddon (a favorite of some earlier PC players!) was the subject of this 1997 U.S. print mag from the VGHF archives...
This 2002 U.S. print ad is for the Game Boy Advance version of Kemco's 1994 title Kid Klown in Crazy Chase. (Find clowns creepy? You may have an issue with this cute lil game.)