#NoMansSky Engine Programmer. Owner of #TrickyPixels who re-mastered #JourneyPS4. Platform lead on #ProjectCars and EA’s Harry Potter games. BAFTA member

Joined January 2009
186 Photos and videos
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Something that I've been working on (on and off!) for more than a year ago, made it into #NoMansSky Voyagers - working closely with Sony to achieve the mind boggling feat of Playstation Spectral Super Resolution applied to eye tracked foveated rendering, in our game! Enjoy :)
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There’s a new mural going up over the graffiti in Friary Passage, Guildford! A fantastic nod to the art of #NoMansSky. Delighted to see our little corner of the universe represented in the town! 🚀 experienceguildford.com/news…
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The Swarm…. #nomanssky #nms #xbox
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A few weeks back I had a good day working on VR clouds, finally tracking down and fixing a long-standing issue with PSVR2 foveated clouds. They previously had a small but noticeable wobble that many players found immersion-breaking. Pleased to see this "little" bug fix included in the next patch.
So, if you've ever been go-karting for a few hours and then get back into a normal car it can feel quite weird - just like today where I was working on VR clouds for 3 hours and then went for a walk - found myself turning my head looking for rendering errors in the real world:)
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TO: @Skyscraper_prj SUBJECT: Sentinels are the least of your worries !! MESSAGE: "Extreme Traffic Warden Planet" #GlitchingReality
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“No other game like it.” (Credit u/Acoupleoflrishfolk @RayReynoldsNMS)
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We're supporting World Oceans Day with the Hello Games Bundle. Get the Hello Games Bundle (No Man's Sky, The Last Campfire and Joe Danger) & 100 others at incredible discounts for #WorldOceanDay! Your purchase supports @whalesorg in keeping our oceans safe for 🐳 & 🐬 @GamesForWaves #WODFEST26 store.steampowered.com/curat…
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I FUCKIN DID IT TOO! @NoMansSky #NoMansSky
Had another fever dream about a NMS base so now my Saturday plans is to try and build the fucker.
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“Whoever's corvette this is, it's a beauty” (Credit Reddit u/Shakespearoquai)
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My son is building the LEGO Mandalorian N-1 Starfighter - the box has been hijacked for sleeping by one of our cats - it’s quite a good fit!
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Martin Griffiths retweeted
Hotfix 6.44 is releasing now on all platforms with lots of fixes and improvements 🙏 nomanssky.com/2026/06/the-sw…
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❤️❤️❤️
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A closer look around the Undertown #NoMansSky
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Binomial has built the first practical in-loop deblocking system for GPU texture compression - and it's shipping soon. It works on every device that supports ASTC (i.e. billions). No new API's or hardware needed. Fully compatible with mipmapping/filtering. richg42.blogspot.com/2026/05…

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“My favorite screenshot from recent explorations” - credit Reddit u/DetailTraining3438
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Love your demo @tuyosi723 - I'm not sure if you saw this #NoMansSky debug camera video I made last year. Blazing between 3 planets in 50 seconds.. a nice example like yours, of how seamless and powerful our engine is! (PS5 running here, with video from an iPhone…)
コミュ惑星大気圏内を超高速でぐるりと周回🌏 目が回ってしまいましたらごめんなさい🙏 光は1秒で地球7周半なのでこんなものではない程早いんですよね😲 #ノーマンズスカイ #NoMansSky #日本人コミュニティ地球型惑星
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“Intergalactic toilet: My very first screenshot from old school #NoMansSky 2016” (Credit Reddit u/Immuneblot)
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Martin Griffiths retweeted
I really loved a shader that was posted last month by @YoheiNishitsuji .. so I thought I’d see how it looked in our engine behind the #NoMansSky starfield! Probably not something we could use, but very pretty and a fun hour getting it working!
#つぶやきGLSL float i,e,R,s;vec3 q,p,d=vec3((FC.xy-.5*r)/r.y,.6);for(q.z--;i <97.;i>86.){o.rgb =hsv(.08,-e,e/5e1) .003;p=q =d*max(e,.02)*R*.2;p=vec3(log2(R=length(p))-t*.5,e=asin(-p.z/R-.001)-1.5,atan(p.x,p.y))-1.;for(s=1.;s<8e2;s =s)e =abs(dot(sin(p.zyx*s),cos(p.yxz*s)))/s*.8;}
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What's your Vector Victor? @NoMansSky #NoMansSky
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Thank you everyone... 20K more Subs and it's #YouTube Plaque time... Massive thank you to all my #NoMansSky video watchers/backers/members... And thank you @HelloGames for the awesome journey.
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