gaming is a HUGE market, but the best games need secrets—your poker hand, your troop positions, what's inside the lootbox
public chains broadcast everything by default, no secrets!!
a few ideas for what gaming devs can build onchain with confidentiality from Inco Lightning ↓
also: blind auctions with sealed bids, confidential in-game economies, prediction fantasy games
if an onchain game depends on someone not knowing something, Inco Lightning can help
no new VM, no new language, just a library
write confidential Solidity, keep Hardhat, Remix, MetaMask live on @Base Sepolia @Solana Devnet
more: inco.org/blog/confidential-o…
agentic payments protocols aren't all the same. they cover different aspects of the stack, and there are some key nuances
here's how x402, AP2, ACP, TAP, and MPP compare ↓
and here's a full breakdown of the space, including private x402 MPP agentic payments demos powered by Inco Lightning on @base Sepolia testnet inco.org/blog/agentic-paymen…
that last one is where Inco sits
encryption-based, with viewing keys you can issue and revoke for selective disclosure. privacy without isolating liquidity or leaving the chains you already use