#InsomniaTheArk celebrates its first anniversary! So it sounds like a good day to discuss our progress so far and plans for the future: bit.ly/Insomnia1year
Hot news: a screenshot that proves that #InsomniaTheArk bug fixing is still a thing has leaked online. Seems like the dev team continues to work on the game, instead of drinking vodka acquired thanks to the game sales (as previously suspected):
Rare sight: #InsomniaTheArk bugs queued themselves in order to get fixed. This week we have received a new release candidate for v.1.6 to be tested, which includes 30 additional bugs you've reported recently. Will keep you posted.
Everyone has a story to tell. Except these might be just a biiiiit more interesting than most, considering these people have been stranded on an abandoned space city. Just sayin'. INSOMNIA: The Ark is only $19.99 today at chrono.gg@InsomniaTheArk@HeroCraft
It's time to announce the winners of our guide contest, where one lucky insomniac will get #Insomnia’s DLCs and any one game published by HeroCraft on Steam as a gift. Without further adieu, please welcome our winner... bit.ly/InsomniaGuides
A short reminder: our guide contest for #InsomniatheArk ends on July 31st, so if you have some wisdom that you would like to share with fellow Object 6 dwellers — you still got a few days left. Details can be found here: bit.ly/tipsforV15
Steam has decided to celebrate the 50th anniversary of the Apollo 11 moon landing. So those that missed the Summer Sale get a chance to nab cool space-themed games at a discount (ends at 10AM PDT Monday, July 22nd) bit.ly/InsomniaApollo11#Insomnia#InsomniaTheArk#SteamSale
Today, we’d like to share details about a few other improvements coming with the next patch for #InsomniaTheArk. In addition to the list of bugs mentioned in our previous post, we’ve managed to narrow down and address a few more issues: bit.ly/InsomniaApollo11
Thanks to the Steam Summer Sale we are experiencing an increased interest for #InsomniaTheArk. And while we are working on our next update for the game, we would like to pinpoint a workaround for a few issues with v1.5: bit.ly/tipsforV15
We are happy to let you know that we have finished the production of the physical rewards for our Kickstarter backers. To keep your engines going, here's a taste of the unique #InsomniaTheArk inspired figurine:
Quite a few months have passed since #Insomnia took part in its first Steam sale, and some of you have asked about the game to get discounted again. Now is a good time to welcome new players, so don’t miss the biggest discounts we’ve had since day #1: bit.ly/InsomniaOnSale
Today marks the release of v1.5 for #InsomniaTheArk, something that we have all been waiting for so long. Previously, we’ve outlined a roadmap regarding the specific issues we’ve been working on. So let us go over some of the highlights below: bit.ly/InsomniaV15