I’m excited to announce my first CS2 map release Splinter, a 5v5 defuse map set on a lumbermill/mine nested in the Canadian Rockies. Feel free to load it up from the workshop and let us know what you think. (link in replies)
Lattice deformers were a game changer for Splinter, unlocking more organic shape variety.
For *decades* on Source engine games, you were stuck manually rotating models or creating entirely new models simply to tweak their shape.
I’m excited to announce my first CS2 map release Splinter, a 5v5 defuse map set on a lumbermill/mine nested in the Canadian Rockies. Feel free to load it up from the workshop and let us know what you think. (link in replies)
There was always a lot going on around Coaline, but now it’s a real metamorphosis! Thanks @FMPONE and @Itsethurs for colaboration! Projects looks very promising, cant w8 for test :)
#sneakpeak DE_SPLINTER 🪵
During the last @Mapcore contest, one project caught my eye: Coalline. Ultimately the project was abandoned prior to the deadline, but I'm working with the original author, @Pav_maps and an old friend, @Itsethurs to bring it to life for @CounterStrike